Originally Posted by
tokinokanatae
I tend to find the stories in the Raid series in this game to be pretty, well, mediocre. I didn't like Alexander from the beginning, didn't like Omega until the end, and thought Eden was poorly paced overall and ended with a dull whimper. I don't think they're a good showcase of writing talent, considering that, by nature, they tend to be truncated and any narrative considerations have to take back seat to (typically) fan service and threading four different bosses together per tier. Pandaemonium also had an uphill climb with me because I'm not a huge fan of its aesthetic or premise.
That negativity out of the way, I have to say that I really do think Abyssos is on another level as far as Raid storytelling goes. Yes, I'd love some more connective tissue--or at least hallways so I could get a sense of what Pandaemonium looks like--but it's doing a lot with what it has, through implication and character interaction. I was skeptical that the game could make me as wild about Lahabrea as I am the other Ancients, but it passed with flying colors. I love the characters--including Athena--and I'm dying to find out what happens next. Even if the next tier doesn't manage to stick the landing, I will always appreciate this tier in isolation for how excited it's made me about the game--an excitement I've seen mirrored elsewhere online as well. I want the writer to take what they've done in this tier and take it to the finale. If they do, it'll not only the best Raid tier in the game, but some of the best writing in the game.