you jealous? I noticed you didn't post what you're using.
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42 inch 1080p Sony Display with 22 inch secondary for browsing etc
Meh. 22' TV, it works well enough for me .
Disable the EDID function so the TV stops telling your PC what resolutions it supports. I'm not talking about 8k x 4k resolutions currently reserved for huge TVs w/ prices tags in excess of 10k USD. Eeking out 2.1k x 1.2k, which let's face it is only 120 more lines of resolution, isn't that hard for most TVs.
The blurry line between monitor and TV these days also means that companies like NEC who has a line of TV-Ready monitors, or Monitor-Ready TVs which don't cost much more than the avg. TV, course your paying for the branding too.
On a different note:
Remember back when all you wanted was to be able to game @800x600 and your 3dfx card was the pimpest thing going cause it could knock that outta the park even though you only had a processor w/ a single core crawling along @666 MHz?
27" Asus 278vh 3D
3D in this game looks good. Its one of main reasons why I play
28" LCD monitor because any smaller and I'd have to play on 800x600 resolution to see anything.
27' 2560x1440, game looks awesome with increased resolution, also, lots of space for logs.
Considering the number of pixels in just about any modern display is fixed, I repeat, show these to me. Pushing more pixels to a display that it can't physically display isn't helping you.
Then you get down to TVs not having IPS panels since the price would skyrocket. Among other differences.
Another misconception i've seen here is people saying they use LED monitors. I know the manufacturer loves to slap that label on there, but they're not LED monitors, they're LCD. A true LED monitor would cost many many times more.
5760x1080 with ATI HD5870 all max excpet shadow high instead of highest
Yes the pixel count is fixed in all LCD devices, that's where the native resolution comes from. But like a laptop with a native resolution below 1080 can still be pushed to 1080 a TV can be pushed past it's native resolution.
The TV/Monitor/TVs floating around that I mentioned earlier aren't crazy expensive, well not when compared to other hardware out there.
The LED technology that is being referred to in most of those monitors and TVs alike are back-lighting, not true LED displays, it can be a little misleading, but it's not wrong. I'm assuming here when you say "real" LED you mean the massive screens like in times square and what have you.
I game on a DELL U2711 @ 2560x1440
http://img690.imageshack.us/img690/3848/photoxd.jpg
46' Samsung TV... when you grow up playing gaming consoles, a TV feels more natural than a small computer screen.
Yes, you can run the game in 5760x1080, but that doesn't mean it is supported. When you get screen stretching on either side, that mean the game doesn't support it. On top of that, FFXIV supports crossfire and SLI, but not really to its potential. I even made a thread about it.
http://forum.square-enix.com/ffxiv/t...onitor-Support
And this,
http://img848.imageshack.us/img848/4...8435999310.jpg
myself i have an acer 24 i game on and my home tv(sanyo 32) is also connected so i can watch movies via netflix side by side or just watch a downloaded movie.
I have a 17-19" (not sure exact size) Monitor running at 1280 x 1024 @ 75Hz Refresh Rate. I actually have a 21" Widescreen Monitor that I can run the game on @ 1900 x 1080 but I get tearing on it. Tried all the standard solutions and couldn't fix it.
And yet my 46" TV with it's native 1280x720 resolution displays games/video much better than my IPS 29" monitor with it's native resolution of 2560x1440. There isn't anything special about "PC gaming." The only issue is that PCs output in RGB color and most other devices output in YcRcB (chroma).
Except you missed the point that the displays are physically incapable of displaying any higher resolution than the native. So "pushing" it higher gives you no better resolution since the panel itself cannot display that many pixels. It just can not happen that way. There is no way to make a TV that has a physical count of 2,073,600 pixels, show more than that, that's all that is there.
And no, by LED monitor, I mean OLED. Like the type found in some smartphones nowadays. They have desktop displays using the tech, just terribly expensive. But the big problem I see is that people let themselves be confused by it, so when real LED based displays start to become mainstream they will become even more confused.
I play on 15 monitors in 9001 x 1337 resolution of course.
Why is it better then? I listed resolution, because like other things on PC, resolution is a huge contributor to many PC Games. Games that use button bars or windows(Like EVE for example) can display more of the game world itself due to having more pixels to do so with. ie a TV or Monitor at 1920x1080 with the same UI setup will look the same, exactly the same, just scaled to the physical size of the display. A monitor with a higher resolution however can still keep the same pixel count for the UI, and still be readable even, to change that ratio of world to UI.
And I mentioned IPS since they have some of the best color reproduction of any LCD panel, assuming you get good ones, than others like TN/MVA/PVA(Although those last two have the best black reproduction of the 4, just SLOW response times). Some TVs do use IPS, but you're less likely to know it does since the manufacturer doesn't release those specs as much as they do with monitors.
So, I prefer monitors, especially ones that push past standard TV resolution for the reasons above. Any reason why TVs are better?
Resolution is subjective. I mean FFXIV's opening movie (the pre rendered one) looks the same at 1280x720 as it does at 2560x1440. You can not tell what resolution the game is running as that video plays. And even during game play 2560x1440 doesn't look much better than 1280x720 (except on the IPS display 1280x720 looks a bit blocky for some reason). On the TV 1280x720 doesn't look blocky at all. The TV also is better at creating true black versus the monitor. The TV (which is an old Toshiba DLP) produces better color than the monitor (an Apple Cinema Display). It's all about color not resolution that produces the best picture.
Subjective..... Oh boy. Displaying a pre-rendered video at a higher resolution than it was made at will of course look worse due to scaling. And I wasn't even talking about colors and such, and if I was I would mention that a properly calibrated IPS panel is going to output color better than just about any TV. However, the point of resolution isn't so much "looking good", it's about screen real estate. I can display the same amount of readable chat lines/whatever on a higher resolution display, yet take up less space. In EVE this is far more useful than some games. And in many games it gives you more of a view and you can also see more detail in the models dependent on the resolution of the textures used.
Also, running a resolution lower than an LCD's native res will look blocky 99% of the time. Unless you run a 1 to 1 pixel ratio which would leave black all around the image.
I play on my tv 55" and use my two other monitors (24" and 30") for mumble, explorer, movies, ...
yes if you have the same amount of pixels in 22" and 32" then the pixel need to be bigger to fill the 10" in the 32"
just technical crap cheers
about the 3 monitor thingy is it a good experience to play like that?
personally playing from my sofa with controller on a 40" tv 1360ish resolution else its too tiny to read
Well it's also that with TVs you typically sit farther away so the larger pixels aren't as noticeable. But without that "technical crap" we wouldn't have TVs and monitors and yeah.
As for Eyefinity, and the nVidia counterpart for spanning monitors, while I like the technology, I prefer one larger display. The bezel thing would just annoy me, as would the way the system sets it up. I prefer to have multiple monitors for different things rather than span the game on all of them.
That's the other problem with PC games on TVs. The text and such is designed to be read on a display near you, not far, like a TV.
Well can't we make Text bigger now? or is that only for Chat?
I don't know honestly, I have no need to myself. But if you do it means it takes up more screen real estate. And then we come back to what I was talking about before. You have 1920x1080 on the TV and the same 1920x1080 on a Monitor. Both have the same layout, but on the TV you have to bump the text size to see it, reducing the viewable area for other things.
Viewsonic 24" 1020x1080 full 1080p. find that fine to be honest. anything bigger than that and i think my keyboard and mouse would need longer cables / wireless.
i am connected to a 36" tv which i will sometimes run 14 on but usually thats my ps3 / xbox/ movie while crafting or waiting on shouts
The only real difference between a monitor and television is a TV has a built-in tuner, among other things right? I think a lot of what are you are stating is conjecture rather than actual experience.
My TV is not designed for use with a computer. It has no VGA port. I use a DVI to HDMI cable. My TV also has overscan which crops off the top, bottom, and sides of the image. Fortunately I can compensate by adjusting the display settings on the computer.
Screen real estate is not important within the game. At 2560x1440 you end up with an incredibly small interface. Since my TV has a native resolution of 1280x720 that's the resolution I run the game at (the resolution SE recommends). You then increase the "General Draw Quality" to 9 or 10 to improve overall appearance. GDQ at 9 or 10 will increase the quality of the DoF effect considerably.
2560x1440
http://static2.finalfantasyxiv.com/a...R05gcZcIuM.jpg.
1280x720
http://static2.finalfantasyxiv.com/a...R06WvY2bxI.jpg
I like how everyone has there own taste in screens in here. from Tv to laptop and all above. some really great ideas to i notice.
More than just the tuner. TVs use higher Dot Pitch Panels because they are designed to be placed farther away. Also the distance you sit plays a part in how large you need the text to be to read it. Most of the time with a monitor on your desk, regardless of the size or resolution you will be able to read it. Not as much with a TV, often you have to up the text size if it's not close enough. Many TVs also have things in them, image enhancement and the like, that add input lag, which is not worth mentioning for XIV, but most certainly for other games.
And, no, this isn't conjecture. All displays have an optimal viewing distance. Reading text on a given display, assuming eyesight is not an issue, also has a certain distance where it becomes an issue. And you're more likely to be in that distance with a Monitor than you are a TV. I know some people, the family I live with for example, have it at a distance where FFXIV @ 1080, the text would be nearly or completely unreadable.
Yes, at the higher res you have a small interface, that's the point. Not all games are light on the UI like this one. An even with this one, I can keep the chat window the same "physical" size, ie not pixels, but same size if I was to measure it or something, but see much more information/chat.
I use monitors, I like high resolution displays and do not like TVs for gaming. You don't have to agree, nothing wrong with that. But the things above are correct.
42 inch HD3D played the game in 3D a few times but had to lower resolution to 720.
I'd like to maintain the quality of the colors/performance and the readability of texts are astonishing on both of my TVs. Maybe something is wrong with my eyes, and yes they do have bigger pixels than a classical PC monitor, but I'm 1.20m away from my primary 37" TV, and 2m away from the 50" one, and I can't even distinguish them. Actually, I feel quite more comfortable than with my former 24" SAMSUNG Monitor, even for computing, I don't even remember how I got rid of it. I would never step back for a screen under 30". BF3 in 3D with a huge field of view is amazing. :cool:
Obviously, a decent TV IS way more expensive than a PC Monitor -- I got the 37" during a bargain offer for 899$, and the 3D-Ready 50" for 2249$, the price of 5+ nice PC gaming monitors or a gaming computer, but much less than what it used to cost a couple of years ago -- and obviously if you want to play from your couch, you may need to lower the resolution to be able to read texts, especially for MMOs in which there's a lot to read. In games like AC or GTA, it is none of a problem at all for me. But assuming you can invest the price, I do claim TVs definitely are "a excellent horse to bet on".
(Sorry if my English sometimes is quite of a clumsy one, I don't master all of the typically English expressions...)
I have two syncmaster T220, samsung. Widescreen sucks balls for anything but movies. 16:10 is what you want for everything else, if you ask me.
Nope, the resolution defaulted to it. Then again, it's not exactly a newer T.V. (~20 inch screen running 1360x768, lower than my old Inspiron 1545's resolution.)
For most games, the field of view is based on the Display Ratio, so you would be correct that a 1920x1080 display would have a bit bigger FoV than my 2560x1600. Assuming they don't use a different method of course. But Monitors can easily rival TVs in cost. My 30" Monitor for example tends to run around $1500, and it's far from the most expensive 30" as well, the one I wanted was closer to $4000 :/. But this one is still really nice.