Originally Posted by
aloneatsea
The thing is, is that everyone definition of 'work hard' is different. For some people, jobs with high APM mean 'working hard'. I disagree. I'm just pressing the same buttons over and over, but faster. Ninja is not a hard job, despite what people who don't play Ninja will tell you. I think jobs with a flexible rotation that needs to adapt and change to maximise their DPS, such as Black Mage, is a good example of 'being rewarded for working hard'. You can play a very standard Black Mage, where you Blizzard 3 -> Blizzard 4 -> Thunder 4 -> Fire 4 x3 -> Paradox -> Fire 4 x3 -> Despair -> Repeat, but you can also do crazy stuff with different lines, making use of Transpose. Ninja just doesn't have that level of complexity. It would be amazing if it did, but currently it doesn't.
Ninja is an easy job. That's the way it is. I would say, in fact, Ninja is probably the easiest DPS to play at a high level. It has infinite disconnect options, an incredibly static rotation, and all the recovery tools you could possibly need. The only things that might be hard about it could be getting used to the pace you need to hit your mudras, because that is, admittedly, pretty janky. You're always going to dump the same abilities into Trick, the order in which you do so doesn't really matter, and all you need to do is hit your cooldowns on time, and don't overcap on Ninki.