say that again when SEA can actually register in SEA.
SEA pop in SE server right now = 0
When we all know that's not the reality
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Yes its pathetic to log into a game, stand around in queues for hours and log out without managing to do anything at all.
SQE Dun goofed by not having the servers closer to SEA where the majority of the English speaking population of JP servers are from.
Yes, we wanted our own servers, but we want them done properly, not rushed out and left to die.
Thing is... we didn't whine for it. Maybe you confuse us with the endless Brazilian threads?
I do appreciate that SE decided out of the blue to give us one, but there wasn't a flood of forum topics asking for it. Questions to live letters rarely mentioned it. And, after Yoshi mentioned it in 2014 when he was here, there wasn't that much input from anyone. Really.
We have a massive content dull, caused by covid-19 and many people take a break from the game due this. I play on NA- and EU-servers and there is also a lack of players at some point. If you do not the daily roulette, you have also to wait even as a tank. I know this because i play some alts.
It will become better with the next patch. :)
Cheers
And now instead of a lot of OCE playere having houses, most of them will be owned by bots, which also will be very apparent ^^"
Eh, during certain hours of the day, sure, queues are a bit longer. But even back when I was on Aegis before I transferred over, there were plenty of times queuing up for a dungeon/roulette/trial, etc took a while depending on the day, with peaks being Firday, Sat and Sunday, and pretty much it's the same thing on SEA. Just now rather then peak being 3h after peak here in Australia, it's actually on time. The ping is great and I have lots of friends here. DPS queues can be a pain sometimes, but that's an issue on all servers. Same for old content. It's kind of almost like a exaggeration. Yes, queue times are longer then others (due to lower population being new, even less so since housing was out, so we probably might see a spike once 6.1 drops.
The other thing is we are close to the end of a patch cycle content. Most of the casual players are not doing dungeons, roulettes, raids or other content, a lot of the main raiders already either have BIS, ilvl 600 gear, or are more then happy with the 590 tome gear and just upgrade that to 600 weekly when 6.1 drops and the new alliance raid drops a coin. Naturally, plenty of players have dropped off and out of content, but you should see a rise once 6.1 drops. I'm not saying the queues are great, but say queue time for a lot of older, non-current content on all other servers is like a 6/10 in pain waiting, OCE is like an 8/10. Is it worse? Sure. But it also might be confirmation bias because we are in the early days and the slightly longer queue times make you notice it more. In FF14 subreddits I've seen people with massive queues, complaining about not getting into older content without waiting hours on everything from NA to EU. Funnily enough, JPN probably has it the best since I'd imagine the player base is most active and populous there. Regardless, it means easier time getting a house, great ping, and I can still do content with my friend group, so... not really an issue, at least for me. Same with a lot of my in game community I go with. A large bunch of us all shifted over to OCE (Zurvan, and this is several small FCs and a fair few players). We also network over Discord (in fact we even got a mix of 24 people to do a blind run on the new alliance raid when it launches. So I guess it's also mitigated by if you came over by yourself or with others.
This is, honestly, debatable. Square's handling of the OCE datacenter has been horrendous. And with nothing on the horizon to change how dead it's become, people are likely to transfer back to where they were instead of trying to make it work. They need to allow cross region transfer if only to JP otherwise OCE will suffer for a long time.
Hardware for what? No they need more than 1 or 3 or 5 servers for that matter to eventually grow the DC. The EU is a case in point where the log in queues were terrible when Endwalker hit and there are now plans to add additional servers to help with those problems. Planning for growth is important. What is needed right now is permission to DC travel for OCE when that is implemented in a later patch for all and that would fix most of the issues.
They could also strengthen and increase the time of the transfer bonuses and new character creation bonuses to entice more to come.
Yeah I'd like to know too. Only issue I see is the delaying of housing purchases for too long and now planning for a lotto system in all housing districts. Many who see that are certainly not about to give up housing to transfer to OCE I know I wouldn't. One of the major draws in addition to ping is certainly playing with friends and housing.
I have an alt playing on Sophia and most content queues fine for me other than the 24 person raids. I suspect Savage content is hurting but I think many who transferred there expected that to be an issue.
currently leveling a 82 bard, i cant get a "Tower of Zot" party at 9:49pm AEST on Australian servers. they are dead.
OCE is populating slower than crystal did, come the 27th-30th there is gonna be a mass exodus unless square implement cross datacentre travel with at least elemental.
the people that are like "you asked for oce servers now stay kekw" obviously don't know we have been asking this for 10 years.
Yes we finally got it, but that's 10 years of friendships and connections we had to just dismantle to move.
Come 6.1 some may move over due to housing, but at given anytime there is more people sitting in Limsa doing nothing than there is PF's for content.
It took me 3 days to do endsinger on a fresh alt.
THREE DAYS for MSQ content...
At the time of this post, the ping dif is not a good enough reason to stay.
I don't agree with the free xfer back, but i do ask for square to address something like cross realm travel to elemental to keep the population afloat come unlock day.
I'm all for the DC visit to be a bit more wide spread
but "just go Que on JP" doesn't really fix the "problem"
Housing and no Datacenter travel, specifically. Both are a pretty big incentive to keep the DC active. Personally, I don't think releasing on the cusp of a raid tier was a good idea either since nobody was going to leave existing statics on the off-shot OCE had a population.
see my hope is more the opposite, clearly oce players want to play here but already have ties on NA/JP with their statics, but if they could come over here to do their queueing when they're not tied up with those groups it would keep queues here at least much healthier than they are
honestly, the fact SE waited nearly 10 years to implement OCE pretty much guaranteed that a large, LARGE portent of the players from the region will never move here because they have friends and fcs over in other regions, our best hope for permanent userbase would be new players, which sadly with how late OCE dropped, the new wave of Endwalker players was before they existed anyways.
I would LOVE to be able to pop over on my main account in NA and help our OCE community with queues and clears and stuff. The JPs so worried that people are coming to raid their PFs.... nah fam. I just want to play with mates. And as far as I can see, everyone else who wants cross region is hoping for that exact same thing.
Bingo, i have friends on NA, JP, and OCE now and i'm not making 3 alts and managing each of them to play with all of them with this game's frankly awful Alt experience, i'd rather transfer to play with who i wish to play with at any given time of day when they're active and maybe even introduce them all to eachother
Yesterday I manage to do the copied factory in OCE with a 5 min queue as healer in need. Things aren't that bad I guess xD
At around 9pm oz time
Because it would have buckled under the stress of 100k characters trying to log in at the same time.
It's not the number of worlds in the data center causing long queues because queues are cross world regardless. It's the active population across the entire data center and what content they want to do that is affecting the queues. If 75% of the population is trying to get through the non dungeon/trial portions of the MSQ, that's only 25% of the population trying to do other things that might include hunts, crafting/gathering, treasure maps, etc.
It might be a reasonably healthy number as a whole, but not when you start splitting it down into "this player is queueing for Expert roulette, this player is queueing for Trials roulette, this player is queueing for Alliance roulette, this player is queueing for Baelsar's Wall for MSQ completion and so on". None of those players are going to be placed into the same party because the content they are queueing doesn't match. Mentors would generally help fill parties for many of those queues but how many mentors went to Materia and are queueing for Mentor roulette?
It's also not going to help when tank/healer/DPS role requirements for parties need to be met. There could be 100 players in queue for leveling roulette but if there are only 5 tanks, 3 healers and 92 DPS, there's going to be a long wait for 88 out of the 100.
We are finding that the number of servers aren't the problem for queues, but for the marketboard. If you're not on Ravana, it is incredibly hard to sell anything...at all. As soon as the 90 days are up we are shifting our whole FC off Bismarck for this exact reason.
For a while people were excited that it would be dead easy to get a house on a dead server but this excitement was swiftly killed off by the fact no one can make any gil.
Look on the upside at least you don't have a housing issue, yet.
For people who move over on day 1,you should be able to transfer again on April 26.
You're the first one I've seen mention marketboard problems in this thread (though I've seen the complaint elsewhere, and might have missed someone else's comments in this one).
I was addressing those complaining about the duty queues.
Right, that's what I was saying. The number of worlds isn't impacting duty queues. It would severely affect log in queues.
Having the population spread out between multiple worlds and data centers allows more players to log in at the same time. We know it's not solely at the logical data center level (though that's also a factor). At the start of the expansion Balmung players were facing multi-hour log in queues even though log in queues for Coeurl were rarely more than 5 minutes and we're on the same logical data center.
Does the quest requirement also apply to purchase of FC houses in those districts, or just personal houses/apartments? Considering the difference in purchase requirements between FC and personal, I'm not sure the quest would be needed for a FC house entry.
If the quest completion isn't needed, then it simply takes one high level RMT character buying an apartment in one of those districts then friending low level RMT characters so all those low level characters have access to at least that one ward.
Your character needs to physically get to the placard to click on it. If you haven't finished 3.0 HW story, you can't get to Empyrean. If you haven't cleared through to Kugane, you cannot physically get to Shirogane.
So sure, maybe the apartment thing would work but im unsure they'll go to this much effort.
To be fair, that's just a poorly designed market board system. I play on Light which is active but you can just jump between servers to buy stuff that's cheaper elsewhere within your data centre. The obvious solution here would be a redesigned market board that's one giant market for all home worlds within a data centre. That way I can just buy/sell DC-wide and for people in less populated servers, they're fundamentally not missing out on anything.
Theres just barely anyone at end game so stuff like food, pots, gear - it just doesn't sell. It was the final nail in the coffin for our community who reaaaally don't want to be late to the housing market but no amount of copium can trick them into thinking its viable to stay on a server like Bismarck. They're ready to leave as soon as possible.
As community leaders, we have a lot of regrets. We should have encouraged people to chill and just see how the population would go before picking which server to move to. Its just everyone was so excited. We should have deffinately waited to see if SE was going to open cross region - honestly a lot of people thought they would. Then Live Letter after Live Letter went past and just zero mention of us while they discussed opening datacentre travel for NA, EU and JP.
I gave up on my alt over there because I got sick of bouncing around Limsa's on each world begging people to join my PF so I could clear story instances, because that sure as sh wasn't happening in duty finder. Miserable experience. I know a lot of people regret moving their mains so fast, especially the ones that gave up housing to do it.
We're finding that the Kiwi's who have 9 to 5s are having to stay up later than they'd like to get any queues because nothing pops outside of Australian peak times. Want to play during the day? Forget it, theres no one there. Unlike EU and NA who are a melting pot of different times zones with substantially bigger populations, you have about 2 hours a night on OCE to get anything done.
Many regrets. I just feel sad for everyone tbh.
I didn't even realise that SEA players couldn't choose their countries when making an account. Is it possible that is why SE got these metrics so wrong?
I know they don't usually take feedback from the English forums and I know I'm just whining into thin air here. Just yeah, lots of regrets. Feel bad for my community.
I appreciate the server situation is a bit poor but at the same time, the servers did launch between the patch/content cycles so at least wait until after patch day to truly comment on it? It does seem rather bad, in a way, that the release of housing has taken this long on an entirely fresh data centre but at least that gave people starting new characters or the game entirely time to level up and be in a position to try and buy a house. At the same time, I don't necessarily think having an influx of OCE players back onto NA/EU/JP servers is a good idea. You've been provided with your own servers, if a little late, in the same way other MMOs have and I think there's a duty amongst that community to make them work because it's the very genre of the game.
it is very late into the tier
potions,food and crafted gear plummets in desirability and only the first two will get a bit of a spike once Ultimate is out
SE will make necessary adjustments. I'm not going anywhere. I have story done with two roles at 90 and others at 87/87/88/88. I'm looking to get a FC house and expect the DC to grow over time. If it doesn't they'll certainly have to address the DC travel issue and sooner than later.
I didn't move my main over I transferred a low level alt and story/role skilled her WHM. If I had I'm not be a happy camper.
You can get to the placard if there is someone on your friends list with an estate (whether house or apartment) in the ward and Estate Teleportation enabled. I was running around Shirogane on newly created character because I had friends with houses there. I could only be in the wards where their houses were located, and couldn't talk to the ferryman to get to Kugane but certainly I had access to all the placards in those wards.
I'm certain Empyreum will be the same thing. SE wants friends to be able to visit housing owned by friends. So high level RMT characters buy up apartments, each one in a different ward marked for FC purchase. They add 200 low level RMT characters to their friends list and enable Estate Teleportation for the apartments. All those low level RMT characters can now get to placards.
Will RMT go to the effort? Of course RMT will go to the effort. Effort is what makes money.
That was SE's original intent when they were working on adding world visit but they ran into technical issues. I think it's still something they want to accomplish but there's no way of knowing when they'll be able to get past those hurdles.
Well, there's your problem. You're focusing on items that have a very small market at best for your data center. You should be selling the items that leveling players can use, not items that Savage raiders want.
and people still asking for a south american datacenter lmao no ty
Probably not. Because everyone thinks the game is a hundred times more popular than it really is.
Like the current ad in Facebook join over 25 million players in eorzea.. LOL...
What they need though is cross data centre world visits. Which they said they were doing this expansion.. as an English player on aether. Sometimes on days off the queues can be long. So be nice to hop over to ragnarok during more euro friendly hours. And then back to aether where all my friends and connections are.