I am interested in the concept of the beastmen currency serving a purpose.
Make beastmen currency drop rate begin low and increase based on the overall party score in hamlet defense, its optimal when over 50,000 or 60,000. Trade in to a new shop npc at the hamlet for militia gear that can only be found there. The better the gear, the larger expense.
Not only will this allow folks to solo farm currency when parties at hamlet are unavailable, but it gives people incentives for accessing the higher scores, even if actual gear droprate is dismally low.
Granted I dont like the idea of company seals as rewards, since Gold bazaar wouldn't give Maelstrom or Twin adder anything.
This encourages more isolationism, and Uldah is already overcrammed out of convenience.
