The problem I have with that is that it would be super lame if past WoLs on the 13th grew in power and then were twisted into these giant boss enemies, but our WoL’s counterpart is just a dinky little shadow smaller than 90% of all void enemies.
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It seemed to me that part of it may also have just been that you don't really steal anything gameplay wise. I mean sure you have 'mug' but it's not really the same as the classic thief steal ability.
I also wonder if the WOL reaper will be any different from the npcs. They're not garlean and can use aether normally afterall, so maybe they don't need to use the souls of who they slay etc. Curious to see where that plot goes.
I've always (maybe incorrectly lmk) that when one dies in Eorzea, their body and 'energy' (aka aether) go back to the world (the body rots the aether can be manipulated and goes back to hydealyn as far as I understand) and then their soul (from what I gather, in eorzea its one's conciousness, personality, memories, emotions etc) alwasy go back to the lifestream regardless of any other conditions, so when u 'use' a soul, you are just using someones energy.
There is also this thing of the end of the heavensward storyline where: Spoiler warning for 3.3:
Haurchefant and Ysayle allow you to be able to sustain Nidhog's power and cast the eyes unto the abyss, even though they died in the storyline, so does this mean sometimes ppl stay as ghosts?
Exactly this. I think if we ever do meet our counter part from the Void, it would be tied to a Main Scenario storyline. Not an optional one.
Besides. I think we already met them in ShadowBringers.
We do know that not every soul goes back or we wouldn't have the various dead people you can encounter in PtoD showing up in there. Also we wouldn't have Fuath and Pixies if souls just automatically went to the lifestream. However we do know that souls are hard to make and new ones rarely happened pre Zodiark summoning. Or at least prior to the sundering if the new life he created didn't also have new souls.
Actually yeah, voidsent aren't exactly the souls of dead people either so it's either an in universe interpretation of summoning a voidsent or it's of a different nature we just aren't aware of yet. Either way we'll probably get a valid explanation when we do the unlock quest. The idea of summoning a voidsent in the first place seems mad unsustainable and almost cruel in a greater context.
It would be kind of bizarre if the beleaguered Garleans, desperately making contracts with voidsent for power, can somehow come up with contracts that even the voidmages of Mhach considered impossible.
The voidmages of Mhach started from the basic assumption that no matter how carefully-worded (quoted from Cait Sith), sufficiently intelligent voidsent will find a loophole in the contract. Hence the insurance in the form of the Nullstone, which provided a major disincentive for the voidsent to play rules-lawyer. Especially since the Mhachi have no such restrictions on following any contract, and can use the Nullstone regardless of whether it's justified. (Presumably they don't use it that often because it's not easy to summon and bind voidsent.)
For example, "you cannot under any circumstance do anything that could result in my death, whether directly or indirectly" could have a voidsent go "ah, but I didn't do anything. I simply didn't do anything, and if your circumstances mean you die anyway, that's hardly my problem." Which was a plot point back in Asimov's robot stories, so it's not a new loophole concept.
Perhaps there's something about Garlean physiology that the Voidsent don't know, and it just so happens that when a Voidsent binds itself to a Garlean host they are at the will and mercy of the Garlean.
Though if we go by Aria's problem from the RDM storyline, it could be something that became ingratiated in entire lineages. A blood pact, even, like with Xande and Cloud of Darkness. I mean, what were the rules of that pact? Cloud of Darkness's own laser beams diverted course from hitting Catboi Deluxe on a split second basis...
Ooh, that might be interesting. We know the Ascians encourage the use of voidsent by mortals (eg the Haukke and Shisui incidents in the MSQ), and the Garleans are apparently the chosen race of at least one Ascian to bring down the Calamities, like the Allagans were (or whatever civilization eventually became the Allagans). There may have been some tinkering going on.
Maybe the Reaper soul crystal will be a black crystal with a little red drop of Garlean blood in the center.
http://i.redd.it/204v819ntab11.jpg
Honestly I wonder if maybe the reaper job talking about souls just means that aether that is left behind (the energy you meant) but calls it a soul because the people that are using the job dont know better?
Also in that regards...what happend to Moen or Papalymo? Did they give up their whole souls thus also their chance to reincarnate when they turned themselves into aether..or was it also just a part of it?
I wonder if we ever will get an answer to that.
I am still curious what kind of Jobs that they may create in the future if they want to focus on the more Modern society of the Garlean Empire.
Reaper lore is going to be pre-Garlean Empire lore focusing on people who were focus on surviving and potentially how they may have influenced the creation of the Garlean Empire.
However, the more recent things shown about the Garlean Capital being a modern city, despite being in a apocalyptic scenario, really opens up a lot of potential jobs that can be created by modern society life in the Garlean Empire. After all modern problems require modern solutions especially how life for Garleans focus less on depending on Magic and more on advancement of technology.
I wouldn't necessarily count on spending too much time with the garleans rebuilding to a 'modern' society or getting jobs from it if they do. Jobs tend to relate to new or upcoming areas when they're released.
Ninja with Doma, and the doman refugees who were a plot point in the 2.X patches, and somewhere we eventually went.
The HW jobs with Ishgard, along with Sharlayan for AST in particular.
Ala Mhigo/gyr abania for red mage and hingashi/doma for samurai.
Thavnair for dancer, Bozja for gunbreaker.
Sharlayan and Garlemald for sage and Reaper.
They don't tend to go back to prior areas as mining material for new jobs. I wouldn't say it's impossible, but I wouldn't hold my breath for future garlean jobs coming out past 6.0, when there will also still be new regions and lore to draw inspiration from for jobs.
This statement will only be true if all expansion actually had jobs focus on all the new areas released each expansion. Shadowbringers break that due to Dancer and arguably Gunbreaker based on the person discussing this topic.
Dancer in 5.0 is a job of Thavnair origins which we do not get until 6.0. If this was consistent with the belief all new jobs is focused on only new regions released in the expansion they are released in then Dancer should have had a 1st Shard origin or Ilsabard origin like Gunbreaker instead.
Gunbreaker is arguable mostly because the new region in 5.0 it is based on for lore origin story is a side content we don't actually explore as part of the Main Storyline but instead is a side content instance location people who do not follow the Resistance side storyline will easily miss. People are still debating today if we may get Ilsabard as a normal map in a future expansion since Resistance maybe a setup for it in a future expansion.
I didn't specify areas in the expansion they came in, but rather 'future' areas.
With Ninja, we didn't have doma yet but would eventually go there. Same with Dancer and Thavnair. New jobs have been tied to either areas we go to in the expansion they're introduced, or in the future.
We've never gotten a new job so far that has looked BACK at old areas from prior expansions. No pirate job from limsans, or a 'ranger' job from Gridania etc.
The jobs have been forward looking to new areas. Sometimes areas in the same expansion they're introduce, like machinist, samurai etc. Sometimes into areas we haven't gone yet but are on the table, like dancer, ninja etc.
They could always buck this trend, it's not a hard fast rule they have to follow. But I would honestly be surprised if after 6.0 is said and done they decided 'hey let's go back to garlemald and make another job from there' etc. Or Ul'dah or Ishgard etc.
I realize that it's just for the sake of a dramatic trailer shot, but I always found it amusingly odd how we swept in through these large, chained doors, to find G'raha perusing a book inside, and we have no idea how he got in.
Or how he got out, given he was later seen walking out through the (now open) doors, but the chains are all on the outside...
Sharlayan is like Sweden. That's just one of their dungeons. They let every prisoner have the means to re-educate themselves. Then they test'em with the ole Sharlayan version of the Pacifist's SAT.
Krile and her associates managed to get his prison library an HQ Litter Box, quality yarn, and some reading from the forbidden section. G'raha is doing hard time in the trailer CS. He's gonna be a changed catboi sage deluxe when he gets out.
Sunseekers have extra base points in DEX for all of your library-burgling needs. Incidentally, this is also why Y'shtola had to leave for Eorzea to begin with.