I get the Great Gatsby one, dont' get the Richard one. ^^
I can tell you this: I am the one in that screenie, and I guarantee my LS will be back on in 4 hours.
Basically even if they don't count the time the servers are down toward the contest, groups would have to be remade and such, so yea its longer then it should be.
People need to quit QQing over this stuff. It's not the current dev teams fault that everything they have to work with is crap. If you're looking for someone to point a finger at it should be Tanaka. If his crap ass team didn't screw everything up from the start we wouldn't be dealing with this sort of thing. We should all be thankful that Yoshi-P and his team are working hard making the best of a bad situation on top of having the responsibility of 2.0. Cut them a little slack. If you're greeding that hard about winning a piece of gear or that upset over the fact that this could in turn effect the outcome, then you're looking down a pretty narrow hall. Especially considering that for the most part these weapons still aren't as good as Ifrit weapons.
Even then it wouldn't be "fair." Battles were stopped midway and organized groups were broken.
It sucks for all of us who guessed small amounts of time, but I can only see including this maintenance time into it as being the most reasonable way to go about it.
If they wanted they could double the amount of winners and reward half assuming there was no maintenance and half accounting for it, but that still wouldn't account for the breaking of groups, halt to progress, and alteration to who's up and who's sleeping.
However, that's what I'd do if I wanted to save face.
but what if Garuda (Hard) was already beaten before the maint!?
http://videobeta.net/gifs/4142.gif
You can't blame tanaka for server issues. If this team were competent they would design things to work with the bad servers. Instead you get stuff like ifrit where half your party gets hit when they are nowhere near cracks or lava due to server lag. The current team just ignores all the server problems and assumes things will work.
For example there is no reason why anyone should get "cannot enter because of server congestion." If thats going to happen, put a queue in. It's not exactly a huge programming feat to do that.
This team is a mess.
They instanced the entire world, in a game where instances don't work well
They built fights that require exact timing in a game where most ppl have server lag
They somehow managed to mess their server merge up so ppl randomly disconnect every 5 minutes for 1 day and are fine the next day
They come to the conclusion that people want to do the same boring server-laggy fight 200+ times to get all the weapons
They don't implement a simple if statement saying "if user has ifrits bow somewhere, drop a diff weapon" so ppl get the same weapon 4 or 5 times and can't give it to friends
etc...
you can't blame tanaka for everything.
Now maybe they will redeem themselves in 2.0
but if 2.0 is anything like this it will fall flat on its face as 1.0 did.
Seriously azury, I know your sole purpose in life is to find the negative in everything SE does, but do you really think they'd take into consideration the fact the game would be down as part of the "x hours after release?" Most servers didn't even START Garuda yet.
I'm going with the side here that this 5 hour downtime has occurred before...
pretty much every time and several more and then again.
The chances of there not being a server crash were probably less than the chances of there being one...
Kind of like betting on odds in a casino...
if you didn't account for server crashes in your time estimate, you bet on the lower odds.
It's fair.
I don't try to find the negative in everything they do.
They just make a -LOT- of mistakes. And rather than fix them, they make them over and over and over and over and over again.
a year ago when i said the game would end up with a server merge everyone flamed it and said i'm too negative and it would never happen. It did.
I'm a -realist-.
And realistically almost no other MMOs have nearly as many problems as FFXIV does, especially with patch releases.
If SE can't pull things together 2.0 will fail worse than FFXIV did. and then it will probably be the end of the game.
I don't want that since i love the game. so i point out problems instead of being a fanboy and pretending everything is perfect.
Azury can I play the game you made? Because I'm sure it's awesome and has no flaws. I bet the patches hit and there are no problems either.
Anyone who didnt take the possiblity of the servers having hiccups or a maintenence into account deserves to have their low low guess tossed out
everything factors in after all
This is why its called "prediction." You had no idea that this would happen NEITHER DID SE! So they should just go by the original times picked from the time they released 1.22.
That is the fairest way to do it. Some people might have accounted on this, others might not have. That is the whole point of predicting things, its a guess.
Just because you didn't predict this means you get extra time. You guessed WRONG, get over it.
You apologists were around when this game was in closed beta, and then there were people like Azury who made strong cases for all of the clear problems that were present.
You were all ignored, of course. Guess what? Game was almost killed outright.
They somewhat learned their lesson, began listening to people. Working around certain things. It is much, much better to let your grievances be known than to apologize for SE making terrible mistakes constantly. You will not get brownie points, Bayohne will not fashion you a hat made out of cheese sandwiches +1, and you will not even get a personalized "thank you for being so understanding".
You know what happens if you complain and point out flaws? Things get fixed and changed.
This Garuda contest is ruined. They will probably never do something like this again. You know, honestly, Garuda and everything associated with it has just been a giant mess. Lackluster melee weapons, 40 token exchange rate, broken contest...
Not to mention the odd things like the class-only armors, using complicated recipes that we're supposed to be staying away from. This whole patch just feels like a step back, honestly.
If you were a realist, you wouldn't be making these kind of useless complaint threads because you would know that these things happen and expect them. There is a difference between being a realist and just being excessively negative.
And who are you kidding? All MMOs have these kinds of problems.
リチャードの偉大な力にひれ伏す...
I played SWTOR and it had almost no patching or glitch issues for the first few months. It had pvp and balance issues but compared to FFXIV it was incredibly smooth and very few people had -serious- issues with the game.
FFXI never had the horrible issues this game had. Yes sometimes patches went over, but the game was almost never completely broken because of a patch.
Domo, Hello kitty online, Crystal Saga, Perfect World and hundreds of other free MMOs rarely ever have serious issues with patches (mainly because if they did, people would go to a better game)
SE has the luxury of a fan base who will play regardless of how much the game sucks, allowing them to ignore customer service and make countless mistakes. But if they continue to do it, ffxiv will never be profitable (as they saw with the original launch). Sadly SE like many japanese companies (sony, toyota, etc) are outdated when it comes to the level of customer service people in the "western world" expect. And they are losing a lot of money because of it.
Soon after SWTORs most recent patch was released they had to bring down the game again for almost an entire day because a bunch of stuff just disappeared in game as if it never existed. It even forced some people to have to completely uninstall the game and reinstall just to get it to work again. This happened on a Friday night in U.S. prime time. And these issues continued on for days after. That kinda sounds familiar doesn't it?
http://www.swtor.com/community/showthread.php?p=3904949
There are also tons of doomsayers over in those boards too with threads like "Can EA/Bioware save this game?" I bet they all consider themselves realists though.
Oh and P.S. guys, if you ever feel like XIVs community is terribad, just go for a stroll in the SWTOR forums. It is like WoW players invaded en masse.
Ohhh I disagree, FFXI had quite a fair share of launch problems as well. The big differences are WE in the NA community didn't get to see them because FFXI was released in Japan a good year ahead of us, and with FFXIV WE expected Tanaka to avoid alot of the mistakes that he made with FFXIV, based on his development experience from FFXI. Now poor Yoshi had this mess shoved in his lap and was told to fix it, and were back in a beta testing phase of a game nearly two years old that's literally being redesigned from the ground up and your expecting things to go off without a hitch?
Unless a brand new group logs in and somehow does it all from scratch in less time than the servers initially were up for. Then it would still be fair.
Unless one of those ten remaining parties was going to be the winning party out of the original 40 parties anyway. Then having a bunch of parties disband while the servers are down would actually make no difference. OR Unless none of those original 40 parties had the chops to take Garuda down before eventually calling it a night anyway, because it's not required that the world first occurs in the first 24 hours of attempts.
There's no right or wrong decision that SE can make here. Both potential options have unpredictable variables that allow them to be spun as both fair and unfair. In the end, it all boils down to one of two things:
(1) Does the coin they flip in the office land on heads or tails?
(2) More likely, does SE think we should have accounted for the (practically guaranteed) possibility of maintenance? It would make sense to assume that they do. If we read between the lines, it could be argued that they subtly told us to factor in potential maintenance. After all, there was surely maintenance before Ifrit and/or Moogles, yet this was not subtracted from the times that they gave us for those kills in the contest description.
My bet's on them saying, "You shoulda seen some downtime coming and factored it in to your guess."
Greetings, fellow adventurers of Eorzea!
We are aware of your concerns where how much will this emergency maintenance going to affect the slaying of the primal Garuda (hard mode).
It has been decided that the maintenance hour will not be counted as part of the actual times and minutes it took to defeat Garuda. Please see here for more details.
Hope that this will clear up your concerns and please look forward to the announcement on the winning results.
I think that a lot of LSs have already tried Garuda (Hard) before maintenance, they might plan up for strategy now already. So I think maint time actually should just count in.
I dunno about the class-only armors. I suppose they don't want to ditch the armory system so they're attempting to keep classes as viable alternatives as anything else. But I do know for a fact that Yoshida's plan has always been to give us more complicated high end recipes after 1.20.
Link to the post is here: http://forum.square-enix.com/ffxiv/t...704#post307704Quote:
Addition of End Recipes after Patch 1.20
Setting Patch 1.19 as the “foundation” with simple recipes for basic crafters, we plan on adding on to the foundation with higher level End Recipes. (This will be adjusted based on the implementation of materia craft) Battle content will be further expanded, so dropped items will become stronger as well. As a result, if crafted items do not become stronger, crafted items will effectively die out. Therefore, we will add crafted items with very strong parameters in exchange for higher requirements such as multiple skills, rare ingredients, and multiple crafted ingredients. Gathering ingredients for these items will require help from another player and/or leveling up multiple classes. Essentially, crafting will be sharpened. To be successful, crafters will have to consistently pursue the newest recipes from patches, review where to obtain ingredients, observe market trends, and create items.
lol azury, wynn just burned you pretty bad there, cant let it end like that.. this thread has so much potential
This is good! And fair, as for the "some got to try before maint", everyone kind of hard that option, excluding those 2 servers, so not really fair to penalize for that, lucky its not.
Plus people planned strategies back when Garuda vid was up, and most people got to Garuda when Maint hit, i doubt anyone got a second run XD cant do much when its your first attempt and your rushing to avoid maint.
servers down again...................... 4/26 10a.m. est
So am I the only one that actually factored a pretty much inevitable emergency maint into my time?
Bawww. I was so close to.
I'd have to agree this contest is no longer vaild, even if they start after the maintenance ended there was still atleast an hour of active time before the maintenance how do you account for this?.. I'ts all messed up now... to lauche a 5 hour repair imedeately following a 5 hour is kind of point less why bother to eve turn the game back on, and why did they not get it right the first time?? More epic fail on behalf of SE... And I haven't noticed anyone else say it so I'm going to.. you can call me a conspiracy theorist, or crazy i don't care... I find it more than suspicious that after a patch bringing new content in which a contest involving timing of a kill is involved was mysteriously delayed another 5 hours and pushed back due to " an emergency maintenance " which coincidentally begins at North American prime time and ends right at Japanese prime time... I Call Shannanigan...