Is it good gear for its level? Does it offer any importance like anima turn ins or job quests? Used for crafting anything?
No?
Then it's taking up space and they want it gone.
There.
Printable View
For me the new patch latest content wise a bit more than 3 days. I don't do any raids or dungeons if im not forced to storywise and the new beast tribe dont count because its something you cant finish just yet. I also see still no point in upgrading my DOL/DOH gear and will wait until there's a real need to upgrade it. Right now i still use a mix from 430/460 overmeld gear, of course i took a look at the new craftable stuff and i could still craft everything with my current gear.
I was hoping for new Ishgard stuff or something housing related like reenabling demo timer or adding new wards or something else but nada. All i do now is restocking my retainer and playing a twink or complete other game, right now there is not enough to do in this game if you dont like raids, savage and stuff like that. A new Eureka or Deep Dungeon would be nice. :/
Btw. If you want to make money, either do hunts or sell non mainstream stuff. It maybe sell slower and but the prices are more stable.
Things sell for what they're worth- if they drop to 100 gil, you can either buy it all out and resell higher if you think it's too low, or accept that there's too much supply/not enough demand and that's put the price there.
If any of you feel gil is useless and has no value, feel free to give it to me.
Your trash is my treasure.
It has aways been a problem, but its more intense this expansion because gathering and crafting became way more easy. On our server, the prices for the new crafting set went down from 50 mil for the entire thing, to 12 mil in ONE DAY. There ist just way more materials and also way more sellers than in previous expansions wich ofc causes fast pricingdrops.
The way I see it is an item is only worth what people are willing to pay. If an item hasn't sold in days while people are only dropping by 1 gil, then it's time to drop the price by a larger amount until you find a buyer.
If the item is worth more in your personal opinion, you are by no means obligated to lower your price to match or beat the undercutter. You won't make your sale as quickly is all. And if you never make your sale then the item simply isn't worth what you think it is.
New items, Quantity, Day of the Week. These are the three main factor to think about when selling on Marketboard.
Patch Day is the big money makers because new items mean rare with no stock. Everyone wants it, nobody has it.
Quantity is your basic supply vs demand. More stock, lower price.
Day of the week falls under quantity to a degree. During weekdays there is less stock so items usually can sell higher. Weekends is when everyone plays so you see prices fall during this time but items sell faster.
Personally I adjust prices on Friday and Sunday. I don't need money fast so I can leave items on the board and wait for stock to get lower. Sooner or later it sells.
The laws of Supply and Demand work in-game too.
Even better than in the real world - everyone really does start at a level playing field, there aren't any governments or monopolies to distort the market, no one can differentiate their product through different features or advertising, etc.
By hurting the crafting community. Everything being made absurdly easy means they're very little for crafters to strive towards, especially since Expert Recipes are mostly pointless.
This is such a silly mentality. Undercutting you by 1 gil isn't an insult. It's trying to maintain a healthy price point whereby one of us will still make a decent profit. If I undercut you by 5,000-10,000 so yours "feelings" aren't hurt. We'll both make less in the end regardless of who manages to sell the item first. Furthermore, people take advantage of this. I profited immensely off someone taking your same attitude and intentionally crashing the market. I simply bought up all their product, waited a little while and relisted it all under one of my less used retainers.
Fine by me.
All my items are sold so go ham.
The point is a single gil is negligible.
In many other games I play with virtual economies a general rule of conduct is to undercut by at least %1 or list for the exact same price.
Of course, no one should tell anyone not to list items for whatever they price they wish.
Players can list whatever item for whatever amount of gil they wish and it would be impossible to mandate otherwise.
Regardless of what you think of the notion however, just note that there are significant portion of buyers that may refuse to purchase your 1 gil undercuts or sellers may become aggresive with undercutting in retaliation.
I made quite a bit of gil selling the emotes and hairstyle I bought with scrip earned turning in Expert. There are also all the titles from the Expert achievements plus the mount for completing Castle in the Sky. Personally, I'm enjoying it.
What else were you hoping to get from Expert?
The crafting community shouldn't be an exclusive club limited to a handful of players monopolizing the market. The crafting community should be about serving the greater player community and helping to provide the goods they want at prices that are reasonable. More crafters and more competition is a good thing. There will always hit that point where the sale price is too low and you're better off making something else. With thousands of items to be crafted, there's always something else to make that will sell.
The healthy price point is where items are selling on a frequent basis, not sitting stalled on the MB for days because buyers aren't interested at that price no matter how many times people undercut by one gil. It's still going to fluctuate based on supply and demand.
Considering how little use gil has in the game outside of being a middleman for player bartering, I'm always surprised when people complain about prices getting lower. You might be getting less back but what you want to buy will also cost less. There's not much point in having hundreds of millions of gil when there's nothing left to spend it on other than the things we're already making.
Once you have gil it doesn't matter. I honestly don't even take money out of my retainers, they all have over 10m gil.
Also if you're worried about selling stuff to make the bank big don't work on 1-20k items.
There are easier ways to make 1m gil in a few hours, that anyone can do. Crafting or gathering or PVE. all have ways to make 1m gil in a few hours.