Totally agree with this, I can do without ANOTHER retainer to manage. I would much much rather have a materials bank (like crystals but for crafting mats)
Though, there are so many items in this game im not sure how this would work
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I would like to agree with this but I can very easily see SE doing something for 6.0 that reduces the quantity of mats required for crafting thru various means (simplifing cotton bolls and sands into a generic item for example) to clear up inventory slots. I dunno how it'd work or I would get more specific.
Honestly it boggles my mind too why we don't have some kind of Account-wide vault (A la Guild Wars 2 or WoW). Not being able to transfer..or even mail my alts is, I agree, STUPID. I think the problem with the +1 retainer is that hoarders are just going to fill it up and complain they need another within a year. So, it might not be ideal for most, but I can see why SqE doesn't want to give them away.
Though to be honest, I am not sure why we don't have some form of material vault a la Guild Wars which just holds crafting mats...
It would also help if we didnt need cloth, but only yarn or its raw mats, so we dont need 3 steps inbetween but only on mat. When doing parts for our submarine i got crazy from all these steel-whatever parts in x different versions >_>
It's such a massive PITA. I can accept like... one step of processing, like ore to ingots. Bolls to thread. Sometimes there's 3, or branching items like ore -> ingot -> plate, ore -> ingot -> rivet, ore -> ingot -> bolt. If it was to promote different trades I could understand, but they are often all from the same damn trade anyway so it's just a waste of our time.
It seems the developer agreed this was a stupid idea, and generally there are less ways materials can be converted in current expansion, but I'd still say they could tighten things up.
Right now I would be totally happy with an separate, extra-inventory just for ishgard-materials because Diadem-stuff is filling like half of my inventory.
Glancing through this thread makes me somewhat happy that I don't craft or gather. I think I have only one retainer page worth total stashed in there.
You don't need to gather everything to fill your inventory in there. I totally filled mine in one trip because I was mining, picking flowers, and killing something every time I got a big gun bar. Usually the same something because I was gathering mats to level my crafters 60-80 the times this happened - because it was more than once. I've had to leave early at least twice purely because my bag got full :p
I spent like two hours cleaning and reorganizing my THREE retainers just to be able to actually spend the three hours in Diadem without worrying about my bag being completely full.
I like how nobody has brought up the fact that SE has increased the stack limit to 999 while it was previously at 99. It used to be way worse. You want a free retainer? Use your chocobo saddlebag.
Probably never going to happen, unless it's via something else that you pay for, like premium companion app.
Fact is most of the 'additional retainer' income comes for that first 1 or 2 additional retainers. Lots of people have bought a couple extra, not as many have bought several additional retainers.
If they gave us all one extra retainer for free, that's immediately $2 off maybe half of everyone's subscriptions. That's a significant financial hit.
I wont argue with you as i know very well its pointless.
Yes i do wanna have a stack of all those stupid but still usefull aether sands, materia, special mats from airship/maps/dungeons/bosses and keep the wood/metal/yarn i dont get at my houses merchant. I already only keep either HQ or NQ stacks and while i do have 1,5 retainers filled with glamour and 0,5 with those stupid gear coffers as i didnt need em and one for weapons, the rest only keeps mats. And no its not my definition of playing or having fun to every time go out and search for that one mob, gather that few pieces of wood or whatever. And no i dont wanna but a nugget for 2-3k just because im short on space...
You say what i use regulary, but what i use regulary i carry with me. Its about the other stuff that i want to have on stock and not having to get every time a new.
Dude you literally have 0 crafting and 0 gathering leveled to 80. Why are you here again?
You clearly know nothing about crafting currently or the mats required to make things. Any crafter in here can tell you hey could probably fill an entire retainer of Lignum Vitae, or Dwarven Mythril and it still wouldnt be enough on hand.
For instance, to do 50 collectables (for white scrips) you are looking at THOUSANDS of base mats to do so for crafting. And before that happens you need to Gather THOUSANDS of mats.
Having more better storage options for crafting should be a non issue, especially for someone who doesnt even use the jobs.
The only thing you have managed to describe is your poor usage of inventory, retainer, saddlebag, armoire and glamour dresser. Easier to complain I guess.
How shortsighted. Using the latest account I've logged on the lodestone has nothing to do with my experience regarding inventory/retainer management. Players, such as myself, who truly deal with inventory and retainer limitations use multiple service accounts to circumvent the problem. Beggars can't be choosers. For the record, the THOUSANDS of items you speak of don't stack at 99 as they use to. Thanks for proving my point.
If a player decides to hold on to small quantities of irrelevant items, otherwise they wouldn't have inventory/retainer management issues, that's their choice. SE isn't a non-for-profit company the last time I checked. I don't see why they should incite players to be even more lazy with the already generous inventory system.
Crafting a couple hundreds of modified submarine parts while not dealing with inventory issues, because I don't hang on to items like 3 HQ ash logs. You?
https://media.discordapp.net/attachm...72/unknown.png
Anyone else smell the irony in talking about how generous the inventory system is and how easy it is to not have inventory issues in the same post where they talk about having to use an additional service account to bypass the terribly limited inventory systems.
I love when people outline absolutely horrific convoluted workarounds and user experience gymnastics and basically saying "it's terrible but it's not impossible to use" as a way to say the situation is fine, or somehow people are at fault if they think it's a problem. Some major lapse in social awareness if they somehow think others have not grasped ways to deal with FFXIV's awful UX. Just because you can Macgyver it to work, that doesn't mean it is without fault, and it doesn't mean the developers shouldn't address it, and it doesn't make it above criticism.
Don't have storage problems myself but I'd make much more gil with another retainer so I'd appreciate that.
Since a few people mention mailing to alts. The original excuse was "blah blah gil sellers". Clearly that has not eliminated gil sellers. They might as well just let us mail stuff. Or in a dream world a shared bank to move stuff around on a data center. Que the "blah blah server limitations" excuse.
It would be ironic if your average player would handle as much materials as I do, but that's not the case. Hence why 560 slots is generous for any player who's not into dominating a server/DC's entire marketboard or handling a couple dozen of houses. Additional storage beyond that point is merely for convenience, lazy players or those with ADHD, who must have their items sorted a certain way. I guess you didn't see the subtle difference.
Why spend thousands when I can spend less than 100$ darling? Housing is a profitable investment, so I don't think you are in any position to tell me what is and what isn't a waste of time, when you chose Botanist as your main class on here. Since you obviously didn't know, DOLs are the epitome of wasting time.
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I know it might be hard to grasp the concept, but you people might want to start appreciating what is given to you instead of whining constantly. If you lack inventory space, stop keeping every useless item the game throws at you. Don't want to? Use an FC chest. Don't want to? Use an alt. Don't want to? Spend 2$ and get yourself an additional retainer.
Look, the inventory system isnt nearly as "terribly limited" as you are saying. It's actually not bad at all if you can get past your own hoarding.
Do you NEED multiple stacks of Iron Ore? Iron Ingots? Iron Rivets? Iront Joint Plates? No you can probably just go down to Ore
I am the worst of the worst with hoarding. My retainers all need to have X crafter job materials, but I cant help myself! However, I don't point fingers at SE and blame them for my hoarding problem.
I have 2 accounts with max crafter and gathering on BOTH and my own free company so I know all about it. But its nowhere where it was and nowhere near "terribly Limited"
I like how all implications are people hoarding onto crappy materials that can be farmed up whenever.
That's not the case for me. I don't actually have any materials stored except a handful of commonly used materials from time gated nodes, taking up like 5 whole spaces.
A lot of my inventory is full of gear for glamour. Gear from dungeons, Trials, Raids, gear from Eureka. Gear from quests. Gear for all 18 combat jobs and some gear for the non-combat jobs.
With a sprinkling of gear for leveling up classes from 71-80 that I've accrued.
400 spaces in the glamour dresser is not enough for the plethora of items that currently exist in the game with unique appearances (Including recolours of items that affect non-dyable parts)
The rest of the space I'm using is for materials for Relics, as I'm slowly making my way through all of ARR/HW/StB relics, but as such, a lot of the stuff takes time to amass (I.e. Tons of poetics required...)
The fact is, back in ARR SE deemed 2 free retainers sufficient for people's use. Whilst also noting that some people may use more than average and so have paid for retainers.
Since then, there have been 3 expansions, all increasing the number of items in the game. There has not been any update to the number of retainers.
If it was generous, there wouldn't be any paid for additional retainers, because it wouldn't be necessary.
The irony still stands that you were talking about how easy it is to maintain storage space yet and how generous the storage is, yet also at the same time mention that not just additional retainers but an additional account entirely is required for managing "proper" inventory limitations.
I know it might be hard to grasp the concept, but these forums are for players to give feedback and have discussions.
Players are well within their rights to bring up any percieved issue they might have, no matter how relevant it might actually be.
It's up to SE to decide whether it's merely "Whining" or if it has merit. Not some random whale with a holier than thou attitude.
I have one for mined stuff, one for herb'd stuff and one for baking / alchemy mats and demi's. And then theres one for materia, scrip materials and some miscellaneous stuff, and one for relic weapons, relic mats, squadron found stuff, and current era timed nodes.Quote:
As a maxed Omnicrafter, I've converted every material I own to NQ and dumped everything available from vendors or low value and I'm still just about managing with 3 retainers
Theres SO MUCH STUFF now. I keep talking myself out of buying a 6th retainer because i can use alt fc chests to store another retainer worth of gardening/housing overflow.
you'd be amazed how many different ore/sand log/base cloth mats exist in the world when you add in the glam silks you need multiples of to make anything, scrip bits you need hundreds of at a time, and other mats you cant just manufacture as needed. I keep 0 vendor sold items and only convert from the base items as I need it, and thats still multiple retainers worth of stuff.Quote:
Do you NEED multiple stacks of Iron Ore? Iron Ingots? Iron Rivets? Iront Joint Plates? No you can probably just go down to Ore
i would take GW2's material inventory in a heartbeat, even if I had to pay $10 to let me store stacks of 1000 in it.Quote:
I would much much rather have a materials bank (like crystals but for crafting mats)
I'll even pay the $15 i'd need to be able to store 1500-2000 of each material type in it.
I'd also take that marketplace system while we're at it.
14's lack of shared bank slots, or anything that can allow passing stuff back and forth on the account is kind of absurd at this point.Quote:
That's 8 characters who cannot interact unless you decide to make a single-person FC or are in a FC where you have permission to use the FC chest for transferring goods and/or gil between them.
Theres mmo's that turned 21 this year that had that built in multiple generations ago.
Having to juggle at least 1 alt fc and the entire leave/join process to do it is no bueno.
Re-read what I said regarding the purpose of retainers, I think you skipped it out of anger.
My situation is beyond your level of comprehension, obviously. Hopefully you'll understand this time. When you dominate certain corners of the marketboard, across an entire data center, while also handling a couple hundred submarines, you are bound to run into inventory issues if you do not have more than 2 retainers. You on the other hand, you purposely hold on to items you don't even use regularly. There's really no need to lie to yourself about it.
I know the game is doing a poor job at handling items since you cannot even use the mog mail to send messages to a character on the same service account. Hence why anyone who's heavily into marketboard pvp will benefit from having at least two service accounts in order to avoid jumping from an FC to another or having a friend involved with item trading as necessary. That problem is far more inconvenient and relevant in comparison to someone who holds on to every item they can, just to complain that they don't have enough inventory space.
You want a discussion, you're having one right now instead of everyone agreeing, because all they want is to save 2$/month. Thanks for your kind words, it really speaks about your state of mind at the time and I can't help but laugh.
Literally who are you again?
Because you can be rude and wave your houses about in your sig all you like here, but no one really cares. Whereas they might care in F2P's where your wealth had a use. Just a suggestion. Things like:
Were hilarious to read but, seriously, come off it xD
More than more retainer I would like to have some overhaul for specific types of items. I have 6 retainers, 2 of them are just for housing items (and most of them are from seasonal events). Just having separate chest for furnishings alone can save the day.
Also I do like the way crafting works now (it is quite immersive), but with new expansions incoming there're just too much materials. I, myself, only gather what I need in nearest future (except some time restricted nodes), but I can imagine the absolute mess in retainers' bags and pain of players who craft on daily basis and always need a variety of materials at hand. I don't think there's a need for reducing variety of them, but maybe it's prossible to arrange something like a special store box for them, even if only in Inn room (considering we can't have dresser in housing)?
Also, all the Trial tokens, Raids parts, Materia Clusters... please, please, can we have them as part of "Currency" tab?
Why though? That just means spending even more time gathering later instead of crafting or doing anything else I'd rather be doing. I don't care about points, but the scrips were also a nice bonus because I do want the glamours and dyes. I've been trading or selling everything I didn't use and I've made back all the money I spent on crafter gear while leveling. And got to just sit and spend a few hours doing nothing but crafting my way up to 80, because I already had all of the materials I needed.
My point was that it's definitely possible to fill your inventory entirely in a run of Diadem, depending on what you're after and what your priorities are. I had to do a lot of cleaning and juggling to make it work, but it did work for me. /Shrug
With the current retainer interface, just two is way too much work.
They need a single menu, with instant switching between them at any level. No dialogs, quit from any level, craft from retainer inventory, drag/drop materials between retainers and bags.