Maybe I missed the boat, but I dont remember any free fantasia from Praetorium.
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According to the Eorzean Database the quest that gives you entrance to Prae does award a Fantasia.
You get it for beating the base game for the first time. I held onto mine for like a year and a half, and then I only used it to give myself a light beard.
Note that I joined after Stormblood was already a thing, so I'm not sure if it was always like that. For all I know, this could have been patched in with Heavensward or something.
I just dont remember then. Long freaking time ago.
New game plus should just be - go back relive fights that Unending Journey doesnt provide.
The free Fantasia for completing the quest “The Ultimate Weapon” was added after they shifted to the new Veterans Rewards system. Originally, you would get a Fantasia for 30 days subscribed (I believe that was the correct tier), but since that’s not a thing anymore, I think they added it to the final quest of 2.0 to sort of make up for newer players losing access to that Veteran Reward tier.
I miss the old veteran reward system.
As for new game plus, I think it is incredibly selfish of people to expect a reward and then call it useless feature because it doesn't do what they think it should do.
At no point did anyone say it was a viable source of progression (be it financial or experience-wise) and the vast majority of players thought "oh cool, I can go do things again with my leveled character, glamour and foresight of knowing how the story has progressed and picking up on references".
In just doing MSQ roulette, we listen to Gaius and Lahabrea talk about gods and now we have a further understanding of motive due to how the story has gone. Who knows what other bits of lore were missed due to slight hints or lesser understanding at the time?
As is the way with anything in this game, if you don't like the content, don't do it. There are literally dozens of other things to do for the casual player and if you're stuck for things to do, there are hundreds of other games out there to play.
I should have been more clear with my first post. Useless doesn't mean pointless. Useless was meant in terms of: you get no real progression out of it. Reliving the story isn't usefull, but it gives the system a point.
So the -point- of the system is to relive the story, but the lack of any reward makes it of no -use-, gameplay wise.
So yes, lack of rewards doesn't make the system pointless because people will enjoy it for the above mentioned, if somewhat over-zealous, responses of reliving storylines.
But provides no use in terms of gameplay progression. Only pseudo character progression in the mind of the player.
add 1+ to "I just wanna be able to replay parts of the MSQ for the cutscenes I ended up missing and some of the instanced battles without having to level up a new character, and don't care at all about the quest rewards"
5.1 will only be HW,SB and ShB story it seems
ARR will have to wait
probably because they are revamping it
I can understand why they wouldn't add physical rewards. people would just farm them for Allagan tin/bronze/silver/gold/platinum pieces. and I imagine the instance fights would probably be synced to the original level maybe.
Still waiting longer for the base game MSQ becasue I want to experience "pray return to the waking sands" all over again.
For it's intended purposes and the majority that have wanted it, rewards were/are not needed. Players just want to replay stuff is all
I was hoping for exp rewards to help level alt jobs. Doesn't sound like we're going to get it though. Still will be fun to replay the fights with different jobs, and I've been wanting to replay the HW content as DRG to see if and what is changed to accommodate for DRG lore.
I made a Viera alt and have been replaying it as I was to impatient to wait for this to come out. I will enjoy re-running stuff I did ages ago, even with no rewards
I was waiting for a Achievment and a Mount by doing that, if we don't get any rewards at all it's useless for me, if i want to replay the Story i just go to my INN and rewatch all Cutscenes.
Being able to get still get exp from the quests would be nice. I can get why they wouldn’t have any other rewards for it (Gil / items / etc). That’s not to say that I’d be unhappy if there was no exp rewards, just that I think it’d be a nice bonus
No rewards = no rewards. That includes no EXP rewards.
It's purely for replaying the story without making an alt.
If those quests had rewards, the bots would be freaking out in joy.
I'm glad all 20(+4) of you showed up to support quests with no rewards!
The reward is enjoying the story again without having to make an entirely new character. Not everything has to be designed to vomit experience at the players to be useful and worthwhile. Some of us are content with going back and enjoying the MSQ.
Unending Journey doesn’t include all dialogue and cutscenes. There’s no need to give players an achievement and mount for this. It’s designed purely for those who want to re-enjoy the story.
I could tell you the same. They already had an option for that by rolling a new character though. This is the option of doing the story again on the same character and it's completely pointless. Yeah, some people might do some parts for a refresher. But, it's not about not being for everyone, it's about being for almost no one. What people wanted was to level new jobs while enjoying the story again. Cause that is what people enjoy. That the devs were this blind to it is shocking to me.
Maybe some would, but i can guarantee that most wouldn't. The point of mmo's is to progress your character. If you don't understand that i dunno what to tell you. Your view is that much tilted.
You character. You progress your character. I cannot believe i have to spell this out.
Tell me though... isn't there something else you should be doing with your in-game time that progresses your character in some other way? Maybe when you play the game that much you got nothing else to achieve that you don't really care if you don't get anything for it. But i want to be able to enjoy the story while progressing my alt jobs and have a different taste at the gameplay. I was purposely waiting for this feature and this is a huge disappointment. I am pretty sure that many feel the same way.
If story was the only thing that mattered then why not just roll new characters? I don't get what the point of this is. Yes, i know you guys say "to enjoy the story again". Well, as i said before you can look up the story on youtube/twitch anytime i want, you can roll an alt character if you want to play it again. This coding, this feature is totally useless like this. I am beyond myself cause i know people asked for this for more than just to replay the story. Honestly the biggest waste of resources i have ever seen in an mmo feature. The things that could've been done instead of this. Appalling decision from a dev team.
I disagree, and I think less of a focus on progression would improve the genre in many ways. Regardless, not everything has to be about progression or rewards. I've always found it odd that FF14 didn't have a story replay option all along given how large a portion of the game it is. For those interested in the story, NG+ has inherent value. It's also good for people who don't want to have to choose between story and catching up with friends. Once the replay feature is added you will be able to go through the game as fast as you want and catch up on the story later. I wouldn't want to see any rewards attached to NG+, it would mean being forced to slog through the story, again, just for exclusive items. I personally think good game design involve making interesting content, not motivating people with carrots.
It’s not pointless to those who want to redo the story on their main character. Each character can have a different experience when it comes to the MSQ. I explained in another post about how my alts handle response different compared to my main; the MSQ experience is different for each character I own because I’ve designed them purposely to be different. There is a certain novelty to being able to redo the story on my main that can’t be reproduced by just rerolling a new character. And, considering how alt-unfriendly this game is, a lot of players don’t want to have to roll an alt just to enjoy the story again, anyways.
It’s a pointless feature for YOU just because it isn’t going to vomit experience and Gil at YOU. You should clarify that your argument really only applies to you here, because you have others in this thread proving to you that it isn’t so pointless after all to them.
There are myriads of ways to “progress your character” in the game already. Not everything has to be designed to throw Gil and experience at people, and people have been asking for this kind of feature for years—without the caveat of “make it give me EXP and money”.. Adding experience and rewards to this just makes it a prime target for bots—both RMT and those who want to do scripted leveling.Quote:
Maybe some would, but i can guarantee that most wouldn't. The point of mmo's is to progress your character. If you don't understand that i dunno what to tell you. Your view is that much tilted.
I do find it ironic that you’re calling my opinion tilted. I could say the same about yours.
I'm not upset about this, but I see it as a missed opportunity to offer another option to level up a fresh job. Some people might enjoy re-experiencing the story as different jobs and getting a 'new character' experience without sacrificing their progress everywhere else. FATEs, dungeons and POTD would all still be there for everyone else.
Other quest rewards, definitely not. New Game+ shouldn't be a place to farm gear and gil.
Restrict NG+ to after the completion of that particular MSQ? If you can't replay ARR until ARR is done, that puts up enough of an unreasonable barrier to deter bots.
People who want to level with scripts already have the means to do it and nothing about the MSQ encourages it any more than any other leveling content we have.
Personally, I think Heavensward is the best MMO expansion ever from a story point of view, and I've been dying to replay it, but if New Game Plus does not reward EXP, then I'll never do it, and I doubt I'm alone. Very few games that offer New Game Plus don't reward any sort of advancement or achievements, so this would be a mammoth mistake if they did this. No items or gil? That's fine; no one who would use this feature would need those same items that they already earned. But no EXP? When they see very little participation, all they will have to blame is themselves.
It is ridiculous to use the argument that bots would love it.
It is much harder to program a bot to complete the msq than to just kill easy mobs and sell mats on the market board. It would be a ridiculously ineffective method. Though i am mostly arguing for the xp, even if the gil was there it would be a terrible waste cause of all the traveling that is required while doing the MSQ.
New Game+ was literally put in because players were begging to redo the STORY. Period. We already have people beating us over the head to rush through every dungeon and leveling area as quickly as possible to 'progress' for experience. So now people who want to go back and ENJOY the STORY can do so. Not handing out exp means maybe we can do it without being beaten over the head to rush it again... NICE.
There are so many bloody ways to get exp for classes. It's spoonfed players with dailies amoung other things. NG+ doesn't *need* to do it, too. It can literally JUST be there for the 'want to see the story' people. There can be things for other people to enjoy. Fancy that.
Without some rewards that are "worthwhile", well I myself consider New Game Plus to be a waste of resources and effort. It's something I will never touch without something amazing attached.
That being said I am one of many and while I honestly don't believe there's enough players for New Game Plus to be worth creating it's been done and I can at least be happy for those who are going to enjoy it.
That all being said I could see why Gil and items wouldnt be rewarded and I am puzzled by XP (or something else for even doing it) or any reward not being given... I'm also puzzled by people's level of "Upsetness".
If folks really wanted to go back and replay the story they will do so and would have always done so. If folks wanted this as another way to level, which is silly when it comes down to it because MSQ never finished you off and just being able to do the same story missions over and over again for XP well theres a reason why that wouldnt be good in general.... and there are so many other alternatives to level quicker and cheaper.
But different strokes for different folks
It is pointless in the context that hardly anyone will use this feature and we could have had something else that more players could have enjoyed instead. The feature is not worthwhile just cause you really want the same mute character to show up in the cut-scenes. That does not justify all the development time that has gone into this.
Even if you want to rationalize that some people will play the feature, and i will be honest, i doubt even that. Only those with nothing else to do will do it, and once they reach the part they wanted to see they will just stop. If you truly cared about the game as i am sure you think you do, you would recognize this feature is not a good use of resources and it's not meeting player expectations.
You just cant accept that there are other players who dont just play the game to power level to max level and go 'hur durrr look my shiny items '.
Its a final fantasy game.Story will always have a higher priority compared to other mmorpgs because thats been one of the final fantasy franchises main selling points.
It also means the game has a different demographic of player.A lot of people originaly started playing this game as it was a final fantasy game,not because its a MMORPG.A lot of MMO raiders have migrated here over the career of the game but thats more due to other mmo's going to the dogs.
You're also trying to shove your oppinions down peoples throats as facts again about people wanted it as a way to level as if you are some beacon for the community.
Here's a secret.The dev's know more than you.They have actual proper info.SO if they've designed this content this way it's because it was requested by the community for other reasons than powerleveling alts.
Not really. They already have botting scrips that do FATEs, PvP, and even dungeons for you. If the purpose is farming experience—PVP bots say hello—then crafting and flooding market boards holds no weight here.
It takes RMT bots less than a day to get to 50 and finish ARR’s MSQ. This restriction—which I believe is already going to be how this system works—wouldn’t do much to deter them from farming for Gil and Allagan pieces. Likewise for those that want it to level alts: if they’ve already completed Shadowbringers and want to farm it for EXP, they just need to purchase the script to do so.
I’m well aware. My point is why give them yet another avenue for it. Aside from the fact that this content isn’t designed for people to bumrush through just to level alt jobs. There are plenty of ways to do that already.Quote:
People who want to level with scripts already have the means to do it and nothing about the MSQ encourages it any more than any other leveling content we have.
You got any sources to prove that “hardly anyone” will use this other than your own skewed perspective? Got anything to prove it’s not worthwhile? I think this feature is worthwhile, and I think this feature meets all of my expectations, as well as several of those posting here that support it. You shouldn’t presume to speak about the expectations of other people, or what they find worthwhile.
I find it sad the amount of players that need to have carrots dangled in front of them to appreciate a game feature. Not everything has to be designed that way. I’m satisfied with the way they plan to implement New Game Plus, and have been waiting for it literally since it was announced. It doesn’t matter to me if it offers rewards or not. I don’t need the carrots.