I wish, I miss a great deal of my WoW addons.
...and hear I thought the OP meant healbot like a very healing-focused healer. Well. Guess I've learned.
Some things that help in XIV:
- Party members are keybound to F1 - F8 by default. You are always party member F1 so that becomes the self target. Tanks are usually F2-F3, although which ones are main tanking will depend on what they decide on the fly. F4 is usually your other healer, and F5-F8 are your DPS.
- You can focus target on the boss and see attacks that have a cast time, and be prepared for either a single target cure on the tank or AOE heals as necessary. Many AOEs also have a visual broadcast as well.
- You can have emergency macros set up to use "target's target" and this lets you keep your primary target on the boss but lob heals on the main tank. The downside of this is that the actions cannot be "queued" so you risk clipping your GCD, but that really only becomes a problem at the highest endgame raid levels.
I saw a friend healing in WoW and to be honest even with the UI stuff she was doing, I was not sure I could have done it. Healing in XIV is much more relaxed in comparison.
How is healing done here? Do you have to click them in the party list to target, then hit a key or mouse button if bound to cast the spell?
HI OP. I’ve recently started playing this game as well. I’m a healer in a US 23 wow Guild. Don't listen to people here thinking an addon can heal for you or “do the work” for you as some say. That’s silly! The addon is basically mousing over allowing you to keep your dps target. And saving you a precious click. I was also wondering about addons as well when I first started. It’s a natural thing after spending 17 years in another game.
We’re 5/10 M Sanctum of Domination now and the dmg patterns are so fast and crazy, the combat in general is just way faster with dmg patterns off the charts. As soon as my Guild is done with SoD I'll be transferring data centers here and raiding with a friend that’s doing Savage/Ultimates in his FC. If I can even level up anytime soon.
I agree it’s a little different getting use to having to click. But most people I’ve watched clear the higher stuff here just use F2-F8. As a few here said, the dmg patterns are pretty predictable and you know when somethings gonna hit.
When I watch streams and videos of high-end healing in this game, it looks pretty fun. You basically get to dps, which is kinda cool imo. When I review ff-logs, healers here can really contribute to dps checks. Your dmg matters and is needed. I honestly think it’s going to be way more fun healing in this game at a high level. And more relaxing for me.
And the UI, even though I miss weak auras, is pretty nice. I wish they would add in the ability to add triggers to spells, like flash on CD or with 10 secs left, etc. Maybe they do and I have yet to find it. I also wish in the key-bind area they had a small check box that allowed you to turn the spell (Bind) into a native mouse-over.
As a new white mage here's what I have been doing so far:
Hit medica 2 when it's quiet but too quiet and I worry big damage is coming
Fat finger beneison on myself when I meant to cast stone when trying to dps (also thought it was benediction till this moment)
get cure 2 procs when there is no healing needed till it expires
blast cure 1 on people that lost a sliver of health and not trust natural regeneration
Well, that's not the whole picture.
I myself suffer from a disability that makes my hands a bit shaky, which makes my aim (as you may guess) suck a lot, specially in stressful situations that requires some sort of quickness or fast reactions.
On small groups i can handle that by just setting some keybinds to target party members, and having a G600 makes it doable even for a 8 man party, but on raids is a different story, and this is where having an addon like healbot has been helping me a lot over the years, since it allowed me to make the party/raid frames on any size and shape i wanted and freed me from multiple hard to press keybinds (like Ctrl+5 which i miss sometimes), something the default FF14 interface doesn't let me.
The default FF14 interface is very intrusive in terms of space needed when you want to make it bigger as well as being a bit confusing to read sometimes, and i still haven't find any workaround that, or at least other than just going crazy with key binds and hope to remember each one when looking at the frames.
So, honestly, if we have to keep the non addon mentality will it hurt to at least provide some tools to further customize how these frames are displayed and look?
No, they don't really have any legal mods or anything. If there were to be something created, it would be against ToS and likely not spoken up much here. That said, the game is pretty straight forward and groups small enough that it's not needed. I always had used Healbot and other things in WoW just because it was easier to monitor health bars. But here in FFXIV, you can modify your HUD in so many different ways that it's easy to set up for you to see names, health bars, etc. You can toggle between group members with your F keys.
That said, you can create macros that will let you have MouseOver. For example, /ac "Cure" <mo> will cast Cure on whoever you're mouse is over. So you'd create a macro and assign it to a button. Then you'd put your mouse over the player's name and hit your keybind to activate the skill and cure that person. So in this aspect, it can serve much like Healbot did. The primary difference in that you won't have the bars change color based on their health and they don't let you do it in smaller grids. I mean, it would kind of be nice if they let you put Party menu to look like Raid one does, but it's not an option yet.
But yeah...that's about the closest you'll get.
That's all you need in this game. Even when raiding, you typically ONLY focus on your group. So you'll have your 8 people, which will include 2 healers. Then each other group has the same. So long as groups don't have completely crappy healers, you'll never look their way really. Well, you're not obligated to. I know I'll constantly cover for weak heals and keep up multiple groups, but it's not common or expected. To be honest, it often goes unnoticed too. Anyway...all that to say don't stress yourself out. If you can do the 4-8 players with no issue, that's all you'll ever need to do, so long as they don't change group formats down the road.
Short answer: Not without illegal plugins.
Less short answer: Even those won't be able to redo the UI to give you that nice grid layout you may be used to. They mostly just restore the mouseover functionality that Yoshida removed to prevent macros from being 'too strong'. (Oddly enough, though, said plugins functionality is superior to WoW's macros in that a higher priority (say, mouseover, focus target, current target, target of target, focus target's target, etc.) being out of range fails the targeting step and passes to the next target priority rather than breaking the macro.)
Sorry, you actually have to play the game yourself instead of letting hte addons play for you.
This post is from 2019 so a lot of the posters here don't visit anymore and won't even see your replies.
You can just put cures on your hotbar then keybind those hotbar buttons and use the mouse to click party members in the party list who need healing.
There isn't enough healing needed in most content to even bother getting Cure 2 procs. A lot of people would remove Cure from their hotbar if it wasn't needed when doing low level dungeons like Sastasha.
If you need an emergency Medica you can use Swiftcast and at later levels you get abilities that instantly heal the party like Assize.
FFXIV is designed to be played without addons on mind.
WoW on the other hand is designed with addons on mind.
You will not need addons, not even for the hardest difficulty content.
Healbot never played the game for you as far as I know (I tried it back in Wrath, didn't like it, switched to Grid + mouseover macros), nor do any of the other approved WoW add-ons, You still have to do the targeting/clicking/moving yourself at the correct time. What the add-ons do is let you customize the game's UI/HUD to display information in a way that's easier to see.
The default UI/HUD here is a definitely step up from WOW's default but even it could use quite a bit of improvement (the clunky design of the party frame being at the top of my personal list).
Auto-cancelling casts if overheal and rearranging the UI on the fly so you don't have to pay attention to anything is playing the game for you. That's what it used to do. Stop trying to be smart with me, you're failing horribly at it.
You don't even need such things in FF14 because you can't heal stupid. If you stand in stuff, you die.
You can "simulate" a healbot addon by making mouse over macros (I did it on SCH), and then set up the UI elements to mimic healbot :D
There seems to be some confusion about what "HealBot" is in WoW. It doesn't heal for you, its not actually a 'bot'.
HealBot is an addon that lets you bind your mouse keys to have an effect when clicking on party name plates. So like if you right click on an NPC in the world, it still works normally. But if you right click a nameplate in your raid frames it casts Healing Touch (or whatever spell you bind). Non healers use heal bot for situational buffs too, such as the Paladin class in WoW that has an invulnerability that they can put on a party member.
TBH I would also like this to be an option.
It's cute that people still think an addon like HealBot, Vuhdo, Grid etc. plays the game for you.
No, it doesn't. It let's you costumize the UI in ways that the game either doesn't allow with it's base functions or allows you to quickly set keybinds without writing a macro for it. Macros have the benefit of working without the addon being up to date but HealBot and similiar healer UI addons offer far more option than that.
But healing is still done by the person, not the addon.
Back to topic:
Since you're just about to start healing, you'll go through the leveling phase first anyway. Damage in leveling dungeons, except a few infamous ones, is fairly low and you quickly get the feeling for damage patterns. On trash pulls, the tank usually is the only target that needs healing while on boss fights, it's usually the group that needs more healing.
You don't have back-to-back mechanics on leveling dungeon bosses, so after one mechanic went off that hit the whole party, you have at least several GCDs until you may need to heal. Since party heals are ususually either centered around you or ground target, you don't even need to switch target to use them.
Setting the boss to focus target helps because you can both see the castbar and predict incoming tankbusters (that usually tickle btw) or party-wides and you can assign a hotkey to target the focus target to quickly switch between tank and boss.
Mouseover macros are okay as a crutch but be aware that they don't queue so it will only go off if you use it right as the animation of the previous action finished. Meaning you have to use it until the cast starts before using a skill that does queue, otherwise the latter will take priority and you lose the macro heal.
E.g.:
Stone -> used macro'd Solace during cast -> pressed Stone right after = 2x Stone instead of Stone -> Solace -> Stone because you used the macro too early.
15 line macros slightly help alleviate the issue but you will nonetheless run into it and have macros not go off because you used them too early and they don't queue.
For party list costumization the options are unfortunately extremely limited. If the myriad of buffs that plop up during burst from some classes confuse you, can either limit of turn off showing buffs. Debuffs will always be displayed first and the dispellable ones will have a glowing white-blue line displayed above the debuff.
But you'll have to practice getting used to it because aside from scaling, placing, sorting and a little bit of buff/ debuff display costumization, there isn't a lot of useful features.
All in all, with how slow, low and easily predictable incoming damage here is, you'll probably get used to it fairly quickly.
Just to toss in a quick 2 cents:
- I used to heal in WoW as well (druid, priest, paladin), and I agree that addons helped a lot in that game
- I've picked up healing in this game as well (AST so far but I plan to do them all)
- It was a small jolt not having addons, but admittedly I'm at a point where I don't feel I need them now
Because the general healing gameplay is SO different here in FFXIV from WoW, namely the difference in there being constant rapid-fire shifts in battle and damage, that not having that constant roller coaster has made it so that I don't even feel the need for addons anymore.
I tried macros at one point but even that felt clunky in comparison to simply clicking characters when needed for specific spells. Some other folks mentioned this but at higher levels, most of the big healing events have AOE-based spells to handle and those are a breeze to position and fire off. Plus the UI is SUPER customizable so it's easy to set things up to make clicking an easy, smooth process.
All in all, I'm liking the system here in FFXIV. I'm really enjoying this brand of healing as it has a fun mix of doing small heals, big heals, utility, and dps options (I'm still loving that I have an AOE dps spell!).
Pssst, you never needed them in WoW either. The only addon that was mandatory was dbm or equivalent in the last few expansions because bosses were designed with them in mind, there was no indicators or anything anymore. In FF14 you always have cast timer, ground indicator or some other way to know what's coming.
I know exactly what the first version of the addon did.
But welcome to 2021, it hasn't worked like this for literal decades. Some people can't help but live in the past just for the sake of not-so-subtly insulting others and assuming things they never asked for. If you knew what it had been doing for the past... oh, just 10+ years, you'd know it not only no longer works like this but also offers a lot of other features.
That's why it's so cute that you think it still does that.
Considering WoW isn't 20+ years old, the word "decades" doesn't apply. Furthermore, the addon is worthless, it does nothing a macro doesn't do so why would you even want one unless you want the version that did work like it did in Wrath? You can do a quick google search for the macros. The UI features are just for trash healers who don't pay any attention to anything, and just play the UI instead of the actual game, because that's what WoW has devolved into.