Oh, I see what you did there. You applied real world logic. If we are doing that, then how the heck do you fit a giant dresser and couch in your bag with all those swords and lances and armor? Hmm.... :)
Printable View
Yes, this would be really nice to have. If they can't convert all the old tokens into one universal token, then they should at least do the following:
- One token type per raid series, period.
- Two token types per raid series; one for Normal and one for Savage.
- Remove the token system entirely for old raids and have gear drop normally (not my favorite option as it would put players at the mercy of RNGsus but it might ultimately alleviate the problem with currency clogging up inventory space).
Because really, the main - if not only - reason people run the old raids are for glamour. Typing this out however, I'm thinking that (aside from the tinfoil hat theory that SE wants us to buy more retainers for space) SE sees this as a way to keep people running old content, especially if gear for different slots are confined to specific raids. /shrug
If the new currencies from the Eden raid are "bloating your inventory," then you are mismanaging your inventory horrible (read: you're hoarding).
It's pretty annoying tbh.
Maybe make each fight give progressively more tokens so that there's incentive not to just spam the first one.
I also agree with binding all the old previous expansion raid gear to a single token.
It's all pretty much glams at this point anywyay, and it could help people trying to get over the staggering desynth leveling wall that happens post level cap of every expac.
100% agreed with this. If you're not actively leveling your desynth, you're going to struggle on a new expansion launch.
My first initial reaction was "Found the person who doesn't craft or gather" and checked your character that you're posting on.
Yep, not a single crafter / gatherer leveled.
I don't know why people are arguing that currency items should take up limited inventory. It's simply unnecessary. Can you make it work? Yes... but why?
Why are people still hoarding old tokens?
Yes currency bloat sucks, but as far as raid rewards go there's not a whole lot of reason to hold on to old omega raid or Alexander raid junk. In theory it should be the same 8 slots being gummed up, not MORE slots.
Why cant ppl not accept that some ppl play differently and dont wanan trash all the stuff in a game where its literally a few kb at max. ...? Its nice if you never had problems but im bags explode just from all the crafting and gathering trash....
No one would be hurt if they finally improove the system >_>
The heck do you have in your inventory to make this such an issue?
I have 4 inventory panels and only 1 is ever used.
He still isn't exactly wrong, the old tokens aren't needed at this point unless you intend to get some old armor/weapons for glam purposes. Or music if you didn't get those yet with the acc tokens.
I say this as someone who only a few weeks ago finally dumped my old raid tokens. Still had some from Alexander sitting in my saddlebag.
I don't have inventory problems but still think these shouldn't take up inventory... because there is no reason or need for it..... so now what?
I get you don't agree with some people's reasons for wanting the change... but it doesn't mean that the current design makes sense.
Because there's only 400 glamour slots for the entirety of ARR, HW, SB, and how ShB. 400 slots that cover now 18 jobs. That fills up REALLY quick. First thing I did on ShB was transfer gear I had been holding on to.
Why do I hold onto it? Because I don't want to have to acquire it AGAIN. Some of that gear was rolled on against 7 other people and is pretty rare to acquire.
Oh look, another player who has next to no crafter or gatherers leveled and 9 or so to 70 and wonders why others have inventory bloat.
mostly I'm speaking about the tokens, the gear is understandable.. sorta. I just don't know why people would keep the tokens for more than a couple months. Either you're going to use them or not. If you're going to use them, go for it, then you've got gear that you can stuff in the glamour dresser or other storage. If you aren't and are keeping it cause... someday.. mayyyybe you'll use them.
you have a digital hoarding problem.
Yeah it'd be nice if we had enough storage for everything you picked up ever but a lot of it is easily re-acquirable or pointless unless you plan to use it like delta/sigma/alpha tokens or the alexander equivalents. Why would people still have these?
The content isn't going to get harder, you know where to get it, and it's not that hard to farm it.
I dunno why you would keep tokens for outdated raids unless there was something you were actively farming to get so I don't see it as an issue personally.
Honestly at this stage all Alexander gear tokens could be changed to a single token for the entirety of it and wouldn't effect much.
Same with the 24 mans 1 token for the entire Mhach storyline just make it 1 for VA stuff, 2 for WC, 3 for Dun stuff.
Extreme primal totems just why can't these be in a currency tab they could change them like with beast tribe tokens and they can function the same, they have their own tab on npcs already, the only thing that would need to be changed is mount purchase location.
I have a retainer just for currency items from Eureka to Atma shards. SE is milking me dry with the price of convenience.
Then get more retainers, or dump gear you dont use. That 'hard to get' gear isnt that hard to get. If its raid gear, you can get it pretty easily now if its ARR, HW, or even some of SB. In fact the fact theyre tokens is to your benefit as is. You can stack tokens, but cant stack armor, and youre complaining that still isnt enough.
The second you resort to "Argument from Authority" you pretty much give up your case having credibility. Stop using your example that you have crafters that you have a legitimate point. Youre not the only person who crafts, nor does the fact you do disqualify their position. If you insist that its a valid counter point, then all someone needs be is like me and point to fellow FC members and friends who have max level in all gathering/crafting and did not resort to hoarding tokens. There is always someone out there who's 'on your level' and wont share your position.
I think we found the equivalent to "I have a black friend" for FFXIV.
Honestly, at this point it doesn't matter whether someones inventory is full or not, or if they are having trouble with said inventory. SE could have easily made 1 coin the hand out instead and it would have had the same effect.
The fact that people have to deal with 8 new items clogging up slots from the new raids is still pretty bad, considering it could be 2.
That would mean a party of eight could get their tokens from one floor in just two runs, so SE would have to reduce the number of drops. Currently, there is a chance other players in the party are going for specific gear pieces. If all tokens were the same, anyone not on lockout (the majority running the content) would be rolling on all items. Players that run out the five-minute timer for loot rolls would affect more players since they wouldn't be passing on tokens they don't want.
thats a fun theory, but it doesnt play in reality, between glams, quest pieces, turnins, crafting mats, materia, housing items, gardening seeds/fertilizers, gear for alt jobs, ect.Quote:
Clearly, players don't realize their inventory problems are of their own design
When the solution is "dont do those things" it isnt a solution.
14 has a horrific inventory system for what it gives the players to do with it.
You can't argue that you don't understand why people have inventory issues when you don't have the same experience as they do. Or barely have any jobs leveled. Of course you're not going to have inventory issues when you only have one job leveled to 80 and haven't touched 20 other jobs at all.
I'm not saying I'm right and he/she is wrong. I'm saying they possibly don't have enough perspective to make an substantive argument.
Leveling jobs, especially crafters/gatherers is inventory intensive. There really is no debate about that.
It's almost like different people have different positions. This is a public forum and I'm bringing an issue I think needs resolved. If they don't, they can come and share their input. They don't need you virtue signalling or white knighting for them.
Oh look, here's someone who has leveled all the crafters and gatherers, has 5 retainers full of materials and still has no issues with inventory space. So, what will be the next goalpost moving?
Also lol at arbitrarily deciding whether something has debate or not just because you dislike it.
How can they share your input, when you arbitrarily claim their input is invalid because your argument falls on its face due to it?
I agree with you OP. First you would still need x amount of the item for chest piece or legs/arms but at the same time you have less bloat in the inventory and it feels less horrible to loose some rolls to people who might not have done much to the raid...
Don't you think that if you feel you need 3 extra retainers for inventory there is maybe a small inventory problem with this game, when you can fill up the chocobo saddlebag full of tokens that it is not just the player that has a problem but SE themselves, something like the primal totems do not need to be inventory items they can and i feel should change them to currency and give them their own tab.
No, because I chose to have those extra retainers to store all those materials. I did it out of convenience, not necessity.
Like someone already said, currency items and items you can roll on seem to be irreconcilable. Making it a currency item would have them have to revert to only 4 drops per run, if not less, to compensate for the fact that people won't have to do any extra runs to get the token they exactly want (bolstering the queue times in the process). Not to mention those items would fall directly into with no rolling involved and most likely they have no way to make that currency be weekly locked.
And someone can say just get rid of those items on your 3 extra retainers, your hoarding them, you don't NEED THEM IMMEDIATELY, so why clutter your retainers with useless stuff you can easily get a hold of again.
Then what about those items where you need 7 of them for the tomestone for weapons, you do not roll on them, they function exactly like tomestones where there is a cap you can get weekly, but unlike tomestones they drop in your inventory needlessly rather than a potential currency tab.
@OP
Just get rid of old currencies. Unless you have plans to get old gear and do old content again then there is no reason to hold on to Old Currencies.
Its pretty simple.
That and...if you suddenly dont have inventory space, then it sounds like you aren't managing your Inventory, and possibly might be holding onto things you dont need.
Get rid of Rubbish, and this Issue will become a Non-Issue.
I agree with OP, and I'm not a hoarder.
You people are broken records with the same complain threads.
Don't want a bloated inventory? Stop hoarding crap then bitching about it.
I have every crafter and gathering class at 70 still working on getting them caught up for ShB and have 0 inventory issues.
@Everyone saying we should just throw out the old currency:
At risk of aggressively showing my hoarder mentality, the main reason why I've hung onto mine is so I can spare my future self some time if I want to exchange them for glamour. A few weeks ago I finally made use of the manifestos that were sitting in my retainer for several months. I always had that thought of "this stuff is just taking up space and I should just throw it out... but what if I need it later?" Sure enough, I did.
I've never understood the "memory limitations" excuse anyhow. It's like...a data ID, a quantity, and a location ID. Probably literally 20 characters.
WoW manages to give players 7 tabs of 100 storage and let 50+ people all access them simultaneously, and its 14+ years old.
...at a certain point, it just becomes incompetence.
(edit: Miscount on my part.) The raid drop 8 tokens total, but you can only take 1 per week, so at max you can have 5 different items per week currently, and thats if you are for some reason not even trying to get pants/gloves/etc. Of those 8 tokens, Theres 1 for chest, 1 for helm, 1 for belt, 1 for glove, 1 for legs, 1 for boots, and 1 for accessories. 1 More for completion. That is the exact same token type amount from previous raids IIRC. And yes, it does matter that they are different. By making it 1 token for all items, it means you wont compete in any fashion for gear. So you run the instance once per week and thats it. No need to run it again after that. The fact they made more drops so you can get the items you want easier is them throwing us a bigger bone here, but of course that's not good enough.
Also, good job genius. The point of me saying "all I have to do is point to 'x'" and that works is it only takes me referencing someone who is also max level and well aware of the class and their expertise is good enough to dismiss any point he makes. It's a silly argument type, which is why I was saying he shouldnt use that position. It's quite literally like me saying "You dont have a lvl 80 DRK, so you cant comment anything about DRK." You can have insight on the class even though you dont play it. It's that simple.
Ill ignore the poorly used 'black friend' analogy...
And this is where the issue is: Youre assuming that because you have more classes that people cant relate to inventory management issues. But that assumption is poorly thought out. As a point, what if Im keeping a lvling set for each of the gatherers. Or even gear that I hang onto for the tank sets so as I level the other tanks Ill have that gear on hand. That eats tons of inventory space. What if Im holding onto spare housing items that I cant store. It's inventory. Food stuffs, Potions, Crafting Items, Materia, Etc. Its all inventory. It doesnt matter if I have all the jobs unlocked or 1, its the fact that I can have inventory management issues just like you.
The problem is that if you assume they dont have enough perspective because 'you leveled something they dont' is setting yourself up to dismiss any valid points or criticisms because they dont have your exact set up. Thats the issue. Thats why you shouldnt be using that position. Address their points directly.
There is no white knighting because Im not speaking on their behalf. Im pointing out why using your "Im a crafter/gatherer there fore your opinion is invalid" is a stupid position to hold because it dismisses others points by thinking you know more or have more experience then they have simply by virtue of being max level. As a point, there are plenty of max level Tanks who dont know crap about tanking, as there are plenty of players who dont play tanks who have a solid grasp of how to do it. Simply suggesting you have said class is sufficient enough to dismiss other PoVs is the problem. You want to argue your point, then use valid points, and stop relying on your level as all thats necessary to dismiss other peoples positions.
I think thats abit harsh, and its unfair to compare to WoW.
It also comes down to Coding, the Game Engine, and many other complex things in the System.
FFXIV's "Spaghetti Code" as Ive seen go around a few times, is built in its own way that it harbors its own limitations.
But every MMO is gonna be Coded differently, not all coding will allow the same amount of resources to be spent on the same types or amounts of features