Originally Posted by
MorbolvampireQueen6
Okay thats simpl
Pre hw -- start get betrayed run to isgard for safety still allowed in the towns we are being hunted which is really not logical to start with
Hw start -- enter town join nobelhood basicly go to 1 zone half ways through sent back to uldah and mor dhon...
Hw center -- save the bull, kill whales 3 dungeons then save the kitten ... mean while niddhog sits some were being lazy ...
Near end of hw -- magically three different story's start before ending hws plot the story of domanio,warriors of darkness and al miego pre log while using old ar zones without any rhyme for basic messenger
Next sb
Pre sb -- killed griffin forced to enter a battle field to free ala miego
Start sb -- the battle begins clean and simple flow with pre until we are nearly killed
Start sb part 2 saving downtime to limsa buy a ship and set sail
In between get off track as boars tend to kill ghost
Center sb ---learn about kugan and culture get tricked by a fish into breaking the law saved by turtle who runs a business
because he wants to sell to a company pretty clean and logical flow
Center part 2 leave and gather info from logical pirates taking out imperial to gain freedom
Near end finish the empires threat in the land and enters war 2.0 as we fall into darkness for pre shadow bringers.
Yes left our some but i rushed this cuz half awake but logical and flow of the storys facts has been proven