Originally Posted by
Gr1mwolf
Guild Wars 2 is a game in which everyone is basically DPS without Tanks or Healers, and the gameplay of that style is remarkably boring. It's basically the same as what we have here, but everyone is DPS. Bosses are nothing more than giant bags of HP with the occasional telegraphed attack to avoid.
Also, if you think it feels bad having your entire role be damage, while dealing only under 1/2 to 1/4 of the damage being thrown out (like I do), imagine how it feels when you're doing ~1/8 or less. Everyone gets to slowly tickle the thing to death.