I'm quite sure the poster has gotten more than one house
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I'm quite sure the poster has gotten more than one house
On Brynhildr, the large and medium houses were sold out in 10 mins or so. It's one of the lowest populated servers in the game. FC now has 50 mil just sitting in the chest now. Our leader logged in asap but got delayed by a lobby error. You dont really have an idea of how bad the housing situation is do you?
So what you're saying is thers no defense and you admit housing is broken and has drastic flaws in the system. The sub fee is irrelevant, weither you play on a high population or low population server is irrelevant. Since by using your ability to login and go to whatever server you choose, you're still greeted by the same flawed system. I don't own nor desire to own a house, however it's obvious no one at SE or the development team thought housing out very well and people have a right to be upset and call them out on it.
20/7/3 Ward System hurts to. They should of created different types to fulfill different request. Make 20/7/3 the base, 30 Medium and a 20/10 Medium/Large split.
Small houses take up to much of the housing if we want to be real in terms of desirable land you have either.
Counting Medium/Large 240/720 33%
Just counting Large 72/720 10%
If you look at it from that perspective there was definitely not enough houses added.
Housing could be better if they stuck to their promise and seperate FC and Personal Housing, they made the wrong assumption in lumping those together.
You all pay a sub but there's still a cash shop with exclusive items, so it's not like you're guaranteed everything just by paying a sub like everyone else.
Op, you must be really fun at parties.
I got the gil to purchase a house and i pay a subscription, so yes, i should have a house. Yes, it should be part of what i get with the game. But it isnt, and that needs to change.
I'm a little saddened. My fc couldn't get the house they wanted due to log in throwing out the person in control of buying just as he was about to load in. If it hadn't he would of gotten the house. But we have a fc house and the move to Shirogane would of been nice. I managed to get the private house me and my husband and ingame brother wanted. I get people being disappointing. But outright unsubbing is a bit extreme. Especially people on over populated servers should of knew there chances were slim. Heck I'm on a under populated server and we had a 500+ wait. While I agree the housing is in desperate need of adjustment unsubbing is not the way.
What if the real problem is that there is nothing to spend gil on at end game levels? Gearing up comes from raiding , repairs are cheap if not free , and there are no real upkeep costs. We also don't pay taxes on housing which is interesting as I can't see people like Lolorito letting that stand for Uldah residents. Does anyone ever truely own anything? The short answer is only your own actions as even property in the real world is only on an indefinite loan to it's "owner" so the nation in which it exists can enforce the rule of law.
I see some faces in here saying being subscribed does entitle you to a house while in the thread about accessibility of super savage, the plebs just needed to git gud. There is something strangely satisfying about seeing those people. Especially since I got my guild the 30 big house in Ward one. Have a good day though!
OP doesnt make any sense at all...
My sub gives me access to content.
Did I "beat" housing ? In some ways yes : I did lots to save enough gils for a medium plot (for the big spender I am). But I am not allowed access because of an artificial scarcity of the thing.
I am pretty sure it shouldnt be that hard to add more wards. I might cost a little in terms of server infra and bandwidth, but hey, SE has lots of money don't they ?
Difficulty as a barrier for content is totally fine. I will probably never fight Neo Exdeath with the current gear and it is totally fine since I am the one lacking here.
But in the case of housing, I did overcame the barrier (saving gils) : but I am refused the content because... well I am told, there's no more plots available... in a virtual instanced world ?
Yes it is indeed a game.
And the content should be available if you paid for it.
I honestly don't understand YoshiP on this particular point... It's suicidal as a business...
Kohdo - your post is full of nonsense and rhetoric. The comments you have made are made without proper knowledge of what has taken place on varying population servers. Houses were eaten up in mere minutes. People have the gil, obviously. They are paying customers. Housing should not be treated as an elite badge of any kind. It is not end game content - all should be able to access this game feature if they have the funds. People have worked hard to save those funds for housing only to be kicked in the teeth either by a high queue count, game crashing or a single person owning multiple plots amongst their main and alts and so on. So, please re-evaluate what you have said, fully informed and try again.
Add: This situation is indefensible.
First-time poster here. I sympathize with those who wasn’t able to get a house, and I do agree that as a paying customer, you have the right to voice opinions on the issue. For me, I already purchased a small house at ul’dah long before 4.1 came out. Even though, I like the aesthetic feel of shirogane, I know transferring is futile. I hate the fact that SE only open one ward, which in my opinion, is crazy. A lot of players want a plot, why open only one í ½í¸£
To be honest, people are completely overreacting and being illogical. It would seem that some people would rather Shirogane have the amount of people in it as all other three cities combined. No, Shirogane exists next to Ul'dah, Gridania and Mist plots. It's not that there isn't enough room, really. It's that your prefered area doesn't have houses anymore.
720 houses (small, med, large) per housing area. its just not enough given how many people play this game now. Supposedly 10 million subs to this game and across all servers there are 190k total player houses. I understand they didnt want everyone to have a house...but even 20% would give a lot of people a fighting chance...although that would still be too low. 10 mins to sell out of the medium and large houses, that's all it took on one server (granted a high pop one).
People pay their Sub for access and also for the full Content of the Game. And Housing is a part of the Content, but it can not be played by everybody.
Everything can be entered by getting better at the Game and trying your best. If a Person is not sure, if he/she plays well enough for Savage, they will try it, see their defeat and either try to get better or accept it and try it later or never. They see that they lost,
but don't feel cheated. But here, people feel cheated, because the only way to enter Housing is luck or getting an insane amount of Money, to buy one of those small Houses for 30 Millions Gil or a Mansion for 250 Million Gil.
Imagine just 2500 people per week would be alowed to start Savage per Server, people would freak out and feel left behind. Housing is a Content, all people pay for, but only a small Part can use it. All the Costs created by Housing are paid with out Subs and only around 2500 people (mostly less) have real access to this Content.
People are mad, because after all this Years, Yoshida and his Team learned nothing. They act like everything is fine and again we experienced this madness of Housing. Nothing was changed to make it better, nothing was done to bring fainress into this.
They did nothing, they learned nothing and everything is again the same madness. This is the thing that drives me mad with this Game. Even if things turn into a huge mess, they just repeat it and hope, it will turn out better the next time.
Or to make it short: Insanity is doing the same thing over and over again and expecting different results.
FFXIV was averaging 9000 new players per day when HW launched (http://www.gamerevolution.com/news/1...ptionbased-mmo) Should SE add 9000 more plots per day, just to make sure everyone has a chance to get one?
You're working on the assumption that there's meant to be enough housing for literally every player to have a house waiting for them as soon as they have the gil. Housing is deliberately scarce because it's intended to be a rare commodity.
You have access to the same housing market as everyone else. If you have the gil, and you're searching for a house in the same market, you have access to all the same game features as anyone else searching for a house. If they happen to get to it first, and you miss out, too bad.
Why?
As someone with a house, mine is in the Mists and have had the small house for months now, I am with everyone who is salty right now. It is content that you are locked out of if you don't have a house. It isn't game changing content mind you, but it us content. The whole housing thing is a huge issue when people can buy multiple houses and then flip them for profit. When you have a system that allows that then it is a terrible system. I will continue to offer my home to my friends as best I can, but things need to change.
Loot drops and critical hits are also artificial scarcity. You haven't been disallowed content, you just haven't been lucky yet.
Agree 100%. They should be adding new wards. No excuse.
I ran Arboretum 46 times before my coat dropped. I had BiS gear, unlocked the dungeon - why didn't I get what I wanted the first time?
The barrier to housing isn't simply getting the money, any more than the barrier to getting the loot you want is unlocking a dungeon. There's still a measure of luck involved. If everyone could get it that easily, it'd lose its' value.
Wich compagny implent a game feature where you must take a days-off your job just in order to have a tiny chance to be able to use the feature ?
the awnser is SE.
You want it that badly? Then you should've paid someone to get you one while you were at work.
Simple means to an end.
The issue isn't that it exists in the game or is hard to get to. You'd have an argument if they only allowed a certain amount of people into savage per server.
You're also comparing apples and oranges. Now, if there were only a certain amount of players who could crit, and that depended on who "critted first", you'd have a point. If there were only a certain amount of coats from the Arboretum, and once those were gone you could only get one if someone discarded theirs, you'd have a point. That's not the case.
Not at all.
Rotations are pretty much like constantly playing a little dice game, like how you played in RPG books way long ago.
I get my crits and loots if I win at that little lottery type game : that's fair.
Housing is content - even more, since it actually gives you access to other content unaccessible otherwise (gardening, airship...).
It is not available, not because I cannot overcome the difficulty, but because I am told it is out of stock... even though it is highly promoted.
I do not see how luck is involved in this...
Why couldn't I login in time to get a house ?
- slow download -> about a hour to download the 1.7 GB patch
- client version check bug -> hopefully reddit had a fix... wait reddit, not SE ?!!
And I never said that unlocking a dungeon should automatically earn me my loots :s
People in here have a funny way of reinterpretating other people's toughts :/
The barrier in PVE is difficulty, isn't that clear enough ?
You cannot compare the housing and looting systems as they have nothing in common in anyway I could think of...
"Luck" and RNG has absolutely nothing to do with housing... In gardening, looting, damage dealing, OK, but housing ?!!!
You're not making any point honestly...
In the case, that everybody could get a House.
Houses would only lose its value, for people who only see a value in Houses based on the feeling, that other people might feel envy about their Houses.
I've never understood people's obsession with housing. Not even my brother's. It's a barbie house made of pixels that only offers being a hub of merchants, menders, and a retainer bell as well as being a useful way for me to make Gil with raw materials for crafts. It doesn't add gameplay depth, it doesn't give you an edge in endgame, and it doesn't strike me as fun to decorate a house using the exact same things every single other person seems to put in their house but in a slightly different spot. Maybe one or two houses like the Persona reconstructions I saw on the Reddit caught my eye and made me think "That's cool". Guess I'll just observe from the outside while raking in cash from the crazy people.
Is it even logical to think peopel can get more than 1 house last night?
I'm locked out from content I paid for, and the only way for me to obtain that content is to trade with people that's a bannable offense on the seller's end.
There are people on Mateus, which up until 4.0 was a dead sever, and their housing ran out within 15 minutes of the server coming up. So the "transfer to a smaller server" is flawed anyway. In addition, as there is unique content that REQUIRES you to have a house (FC airships, gardens [cross-breeding]), there should be more of a fair chance to actually be able to engage in such content. This isn't a skill check like savage content is for gating where you can eventually experience the content by improving yourself, or by having others help you through it, but instead a gate of "did you click in the right ms to get past the launcher not loading and get in before the queue started?" which is not good.
This may be the dumbest post I've seen so far since the patch dropped.
This is why its pointless and he wins. In fact he has been winning since housing day one. They aren't going to fix it, they aren't going to change it. Come back in two years. The dev team will ignore this, like they did in the past till people get tired. Maybe if subs are down enough 5.1 will be better.
When instead of shilling some junk dev team says. "Housing is not meant for everyone, the end." Game content is meant to be accessible, unless stated otherwise. I said accessible not comparable, which in games are two separate things. They set the requirements for housing. Scarcity has never been mentioned as one.