I've played a few MMO/MMORPG's lately and they always have either a tab or NPC for loot you cannot receive in your inventory. To see something like that in FFXIV would be nice.
Printable View
I've played a few MMO/MMORPG's lately and they always have either a tab or NPC for loot you cannot receive in your inventory. To see something like that in FFXIV would be nice.
we get a hold button quality of life so you don't accidentally reject a raise.
Which is human error.
Absolutely trash the idea of saving people's well deserved items. Cuz of human error.
:/
Crafting hoarders can just do what our FC does... make a seperate account specfically for holding every mat we could ever possibly want. 8 characters x2 retainers at 175 spaces and 140 invo spaces... its ALOT. now we went the extra mile, we buy 6 retainers on this account towards end of month. The account usually costs 15-16bucks a month. not too shabby for 8 x 8 x 175 spaces of whatever we want.
For you math wizs, thats 11200 spaces for crafting mats, food, materia, etc
Who are you to say how I play the game though? I do still use items from level 50-60, whether it be for levelling desynth, or unlocking new masterbooks, but that is massively irrelevant to the discussion. What I have to say to your rampant commenting on my playstyle (I hate using that, but when it comes to how I manage my inventory, I can play how I like, this isn't group content) is so what? It has no bearing on whether this feature should be implemented, and like I said before, it brings nothing but good (and i'll reiterate, in concept - I don't like the mail thing).
We are finally on the same page, can we please get back on topic now since we are in agreement?
Just offering a solution to your problem as it will be more helpful than waiting on some random QoL feature that will never be implemented. You can play how you want, just don't complain about something you have control over yet refuse to control it. #stopthehoarding
Or you could just do the smart thing and clean out your inventory at least once a day, if this is an ongoing problem. Or just cough up the 2 bucks a month for another retainer, but trust me, that one fills up fast also. (I should know, I have 6 retainers now) SE is not going to pass up on extra retainer money by upping our inventory by much. They obviously have no intention of upgrading their servers to handle the load. So adjust accordingly and clean out your inventory.
But this didn't ask them to up our inventory AT ALL. So why do all the arguments against it come down to arguing over whether we need more space or not?
If anything, this would add (albeit minimally) to the demand for retainers, since it leads to more loot we actually get and want a place to store as opposed to loot that drops on the ground where nobody can store it. After all, one of the possible ways to clear space to pick up that loot the feature saved for us is to increase our sub for another retainer.
People bring up crafter mats...those do not matter at all...
What kills me is all the stuff I can't put in the armoire, require me to farm raids multiple times to fill up my inventory with tokens (12 tokens for alexander savage! and then the new ones for omega! normal/savage) then to buy the item I have to keep somewhere unless I want to do it all over again. And that is for stuff that is buy able with items don't make me think about farming dungeons again for cool drops for glams...
Raid tokens should be a currency. Same with beast tribe currency tokens. There is no reason they are inventory items. I do recall them wanting to change this at some point but really, it should never have been this way to begin with.
Also, a postmaster type thing (like in destiny) would be cool as well, it as limited slots but holds stuff temporarily until you can reorganize and pick it up.
Yes, the idea is bad for him because that's not going to fix his inventory habits.
But what about the player who regularly maintains his inventory but one time, he/she gets distracted long enough to forget to double-check? Safety nets for those kind of people are not a bad thing
Easy. Long queue times.
Most people do something else while waiting for a queue to pop, and that something may be an inventory intensive activity like crafting or fishing. You get your inventory mostly filled up doing that, and when the queue finally pops, the first thing that comes into your head is "ooh quick, finish and switch to my job for the dungeon so I can accept the queue". Not everyone thinks about checking whether they also need to go find a summoning bell to drop off the stuff they've just been gathering before they click on that "Accept".
Then if you get into a dungeon with a few open slots left, and think you're ok, those can get filled with random junk mats dropped from mobs along the way before reaching the boss and that treasure chest you'd been hoping for. (And you're likely too busy with the running fight to notice those random drops or how they're filling up your last remaining spaces.)
Admittedly, it probably happened more often when we only had 100 slots (most of them perpetually full with armoury chest overflow, baits, currency, and consumables, so only a few slots left to work with for crafting/gathering or looting). The upgrade to 140 has helped quite a bit. But it's still the same issue, and still something the game should address (just as every game should and many do).
If your too blind/lazy sounds like personal problem. RL same as everyone else. Some if us have two jobs and go to school so seems more of a choice.
SE gives options and not many players realize this. Now I can understand not having space do to items that can't be stored and such, however there are plenty of ways to have extra inventory space. Follow the same rules as in life, example, gear wise ; unless it's needed ( glamour, relic, savage items, future job leveling no more than 2 months ) get rid of it. If your saving materials to craft quick synth if not HQ or use them up. If you have retainers keep them stocked and sell items you craft cheaper than market price to move them out if sitting more than a week. Materia? unless your actually using keep it, otherwise put it up for sale some people do use it and in some servers low level is wanted.
How do you miss the point that badly? it is basically showing why people that are on the stance "we do not need more inventory space it is your issue" that are foolish
You forgot to add, the game does not even let you manage inventory when it pops, you cant sell things, you can't put things in retainer and you can't pull things out of retainer.
the 140 thing did not help at all, in fact it is a step backwards because it does not cover enough compared to what was added, so you basically LOST inventory going into SB, not gain.
how did you make it this far and not read the OP? Nobody, and i mean NOBODY in this ENTIRE THREAD has said anything about not wanting more inventory. Next time read....he asked for items to go into the mail because he can't manage his own 140 SLOT inventory. How do you go into a raid and not know your inventory is full? poor planning....that's how
you think snow summed it up but lets face it, both of you have absolutely NO CLUE what the op asked for OR his reasoning. next time read. fitting my opinion? never said anything about server usage? never said anything about NOT increasing inventory? i did mention hoarding though so you at least got 1 correct.
bottom line... sending stuff to the mail will not fix his problem. If he cant manage his own inventory now, how is he going to manage that AND his mailbox? he wont, it'll be the same thing except this time his inventory and mailbox will be full and he'll be asking for something else. Even with the increased inventory they are giving us soon, I'm willing to bet he'll have the same problems.
You are defending something when you (and snow) haven't a clue what you are defending.
I roughly remember FFXIV 1.0 having that pending loot feature, however I can't find anything about it. Used to be a great help especially when the inventory would get full with the various quality levels of materials. Not sure why it didn't carry over to ARR.
I hoard gear and crafting mats (because I am too lazy to continually farm timed things). While I have never had this problem happen I wouldn't mind this safety net being in place if I happen to slip up one day and not have any room. Seems like a quality of life adjustment.
This would be a waste of development time in my opinion. If you can't effectively manage your inventory with all of the warnings they put in the game at this point about items vanishing if your inventory is full - that's your own fault.
So why do you keep harping on about it, or saying that hoarding or inventory management or the amount of space available is even relevant to the issue? It's not. For all you know, the OP may have tons of space available on his retainers. He's only asking for a chance to transfer some of his items there (or to sell them, or discard them, or whatever).
I can't get how you seem to be so outraged at the very notion that someone might want a chance to manage their inventory even while demanding they need to be better at managing their inventory.
And as to why the on-hand portion of inventory might be already in use, the answer to that is simple — because they were just using it. The request is simply for a chance to move some of those items they were using to off-character storage or to sell/discard it, so they can pick up loot.