I'm pretty sure you didn't read everything then lol. They have stated multiple times that they are keeping the solo player in mind including the last letter from the producer.
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I agree bud ^^ I want a game that encompasses both aspects as per what they say/have said will be included in the game. I don't think a party nm should be soloable by someone but there should a solo way to get said reward, etc at maybe a lower chance or something. This would allow for both.
Actually guildleves are more like glorified fields of valor pages. I think they should make them non stop for exp, (the more ppl you have the better exp/sp you get per levequest) and have gil and other rewards once a day or game day. Levequest gives you a reason to kill mobs. Like an adventure should be. Maybe they can dress them up a bit better where you talk to the client also. Like you pick the guildleves go to the clients to find out what is going on. Have maybe a bit of lore to them. (and for repeated do what ffxi did and they will happen to need more killed to keep up what they need) example tomina topica (a lalafell miner) needs a mines cleared so she can mine a special ore that blacksmiths use to make special arrow heads for the archers of gridania. and he time you re get this guildleve she will say ya.. I need more ore and the mines got re infested.
weak example but basing it off of ffxi XD
here is the double edge sword of focus on solo play more
solo'ers say "i don't have time to hunt for a party" well in reality, if a ton didn't solo, the more parties that can form as there will be ppl willing to group.
here is the funny thing. The way the class system is set up, was to make your own class. And was to limit the time it took you to find a party. With defined classes only a handfull wil be needed/wanted. The way the system is now anyone can do anything. So ppl are not looking for whm rdm pld. They are looking for members 1 2 or 3. There are times in ffxi where you form up a party but no one you need is seeking.
This will happen when classes get more defined. ppl will be looking for certain classes vs other players. I personally would rather get other players then waste 4 hours waiting for a defined tank.
But you guys didn't like how "the same" it was when you put that feeling on yourself. Also the min/maxers complaining.
we need the money from casuals.
this assumes the player has the time to fool with party building and such it's ok if the game has content for solo players to attain what the game has to offer. It should also support party play in a big way since party play goes faster and thusly needs more content faster. but as i stated before just make the party instances, etc "soloable" by having npc helpers or something to make it where not standing around wishing could do something but no invites/friends online.
What I don't get is why no one ever thought of the easiest fix to this solution, which I have; A party search function. It's really rather simple - a search function that allows you to search for and join people who are doing quests in a particular area. You could have one at each camp for people doing that camp's leves, and one in each adventure guild for all the camps in the region, and a universal one for anyone in the area that wants to fight harder monsters which require teamwork for the better item rewards and such.Quote:
this assumes the player has the time to fool with party building
This Dubont fellow's surprised/mocking attitude toward me being inexperienced is rather confusing. I have said multiple times that I am new to MMOs. I started playing this game this month, and my highest rank is 27. I don't know how to use Battle Regimen; it's never been explained in-game, or if it was, I didn't understand what it was saying. But believe it or not, my friend, I am part of the majority in this case. You seem to want the game to cater to higher level play and while that's all good and well, it would be incredibly stupid of SE to focus only on higher level play which is what most of your posts seem to very heavily imply.
EDIT:
What? Where? Why didn't anyone tell me about this? Especially NPCs or other players?Quote:
There's a party search function but people don't use this, for good or bad reason.
There needs to be a wider variety of monsters that can do these things, and they need to be in groups with other creatures that have other abilities. My level 10 thm/pug/arc could beat dodos that had red dots thanks to their other class abilities because the dodos would stop killing me at 100 HP to do their stupid rancid belch over and over and over and fail at it until they died, netting me 600-900 SP a kill. The dodo is a stupid creature that needs something, anything at all with it to be really dangerous. Solo should not be this easy.Quote:
There are, Hippocerf can AoE Stun, Dodo can AoE sleep, Apkallu can do a super wide AoE Sleep, Ahriman can Petrify, Will o' Wisp can drain attributes etc.
I can understand that, and I applaud it actually, but if you have no idea where the shop is in the first place, player owned or not it doesn't matter; you aren't buying anything.Quote:
This game was gearing toward sand-box-ish MMO, a game where majority items are created by and traded between players. Not saying it's good or bad, but that's how it's supposed to be. Therefore the market ward was intended to be one-stop-shop and not the NPC.
Okay... how about instead, let's go with this: More monster variety in a single area.Quote:
You can find that there are variety of enemy stat, some has huge Hp and Defense but poor Accuracy like Eft, some has low attack but high magic attack like Ahriman, not enough yet but they are there.
EDIT: Also, since I don't know how to PM yet, for the guy that wanted a link, here: Signature Generator
Aroy questions are your friend.
Ask questions no matter how stupid it may look. Thats the only real way to learn mmo. Tutorials always focus on how the devs want you to play now how it is actually played byt the players.
jan have you ever tried forming a party?
in reallity guys. in my first year of ffxi i could only play 2 hours a day. I manged to get parties. I managed to get at least rank 4.
How? I asked questions, set up times, shouted for help.
ffxiv does have stuff to do solo. side quests, killing things, farming mats fir crafters. the ffxix story shouldn't be solo able that is not the ff way. It never was. Should a game of stuff one can do solo yes. But nothing that is a major part of the game. If I can play ffxi for 2 hours a day and get stuff done. In the ps2 launch year might I add. Anyone can do solo stuff in ffxiv A slightly casual friendly game.
It never really occurred to me to ask questions in-game because I'm used to attitudes like Dubont's, where if it's not obvious to me I'm clearly too stupid to figure it out and not worth wasting anyone's time, and, well, NPCs can't respond to questions. The few times I've been helped by people I do ask whatever occurs to me at the time. I'm asking other questions here, but, if I shouldn't be, where should I?
It never once occurred to me that any of my questions were stupid by the way... I just now realized there's a support desk in the game, but my point is that you shouldn't have to go to that for something which should be explained upfront and right away at the beginning
What could you possibly have a question about? Also no...not everything needs to be explained upfront, at least not in the game. This is the reason why this site and these forums were made. THIS is where the info is. Don't like it? Leave. As far as my attitude...don't like it? Leave lol.
Actually, Kilta, I'm afraid you're incorrect.
http://ffxiv.zam.com/story.html?story=21974
ZAM translated a Japanese article back in March 2010.
Interesting to note is this paragraph:
So, yes, from the very beginning they specifically said solo and meant solo.Quote:
-Going it Solo Being able to solo will factor big into the world of Eorzea, and the developers reveal that they are working hard to make a game that does not impede the solo player. Naturally, since enemies can appear in parties, there will be difficult, or even insurmountable challenges out there. However, Iwao in particular finds a certain romantic image in the lone adventurer, and hopes to accomodate that playing style to the fullest.
...Why should I leave just because you've got an unwarranted self-importance complex of some sort? Do you seriously think people should really care about your extremely slanted opinions and if they don't agree with them, leave the forum? I'm starting to lean towards troll on this one, bro.Quote:
What could you possibly have a question about? Also no...not everything needs to be explained upfront, at least not in the game. This is the reason why this site and these forums were made. THIS is where the info is. Don't like it? Leave. As far as my attitude...don't like it? Leave lol.
Also, I'm sorry, but... I, and I think the rest of world... are not psychic. We cannot divine where everything is and how everything functions without the barest hint of a scrap of information being given to us. It's not good design when someone can run around for 20 ranks without knowing where to buy armor.
EDIT: I mean really, when I started this game in Gridania, all they did was give me some level 1 mooks to kill and then say, "Okay, you're an adventurer. In an adventurer's guild. Have fun!"
I was two-three hours into the game and rank 7 gladiator with before I found the NPC to start my story quests. Alot of this game is like that, and the story quests themselves are counter-intuitive. You'll be told to go find an NPC and then you go where they're most likely to be - where you first and last met them - and then check your journal to find out you're actually looking for someone else.
You need to understand how Square games work. Did you have a tutorial for everything in FF1? what about Dragonquest? No. How these games work is, BAM you are thrust into a world. The game becomes what you make it. Do you need a tut telling you that Tier 2 spells are better than Tier 1? No so why should you need a tut telling you other very basic things about the game? Also, if you run around for 20 ranks without knowing where to buy armor, you really should get off of the game because you haven't even made an attempt at figured out how to play. There are NUMEROUS sites with info on this game. Lodestone, FFXIVPRO, Eorzapedia, ZAM, etc etc all have guides to complex info and basic info. I'm sorry, but I have no sympathy for someone who got that far without knowing anything at all. Some things I can let slide (like br's and NM tactics) but most things..like...battle...attribute points...map navigation...hotkey construction is all things that are very very easy to figure out.
Also...if you have a question...ask it. That person that went for 20 levels obviously was a troll. Why? I walked into Uldah without a clue of where the market wards were. I /sh Where are the markets?. BAM, I got a response. When I was playing in Beta, I didn't know that there were market wards so I /sh where is the AH? BAM, got a response. IT'S NOT HARD TO ASK!!!
Who said you need a tutorial? I said barest hint of a scrap of info. All you need is one NPC telling you where the market wards are. One. They don't even have that.Quote:
You need to understand how Square games work. Did you have a tutorial for everything in FF1? what about Dragonquest? No. How these games work is, BAM you are thrust into a world. The game becomes what you make it. Do you need a tut telling you that Tier 2 spells are better than Tier 1? No so why should you need a tut telling you other very basic things about the game? Also, if you run around for 20 ranks without knowing where to buy armor, you really should get off of the game because you haven't even made an attempt at figured out how to play. There are NUMEROUS sites with info on this game. Lodestone, FFXIVPRO, Eorzapedia, ZAM, etc etc all have guides to complex info and basic info. I'm sorry, but I have no sympathy for someone who got that far without knowing anything at all. Some things I can let slide (like br's and NM tactics) but most things..like...battle...attribute points...map navigation...hotkey construction is all things that are very very easy to figure out.
For those who start in Ul'dah, or perhaps any server more populated than Saronia - sure, asking for help might be a viable option. But where I am, Gridania might have maybe five or six people in it at a time. And my first day here, all of those people were either other total noobs who were wondering the same things or AFK for several hours.
I'm amazed that this person made it from Gridania to Ul'dah in the first place. The only reason I ever helped them was because we started in the same area at the same time and I ran into them later only to find out that they still had no idea what the hell was going on.
New players aren't going to know about /l or /sh or /p or macros or anything of that sort. Sure, if you've got experience with these sorts of games you can tinker with it and find out those kinds of things, but for all we know this may be someone's first video game ever. We have to think about those players too, their money helps SE build a better game for all of us.
Oh really? New players won't know? Well...I guess they won't know if they don't actually look at the game. If they just get the game and go "ok, let's play!" and don't look at the site AT ALL, then no...they aren't going to have the slightest clue of what's going on...but SMART people will look at the lodestone homepage and find this...
http://lodestone.finalfantasyxiv.com...e/macro01.html
Your argument is now invalid.
Aroy, please just ignore people like Dubont. I know there are plenty of them as MMO's have the unfortunate side effect of attracting socially inept adolescents. Mainly becuase they won't have to talk face to face with people and take responsibility for what they say, but there are also plenty on adults(and even mature socially capable young adults) who will be happy to share info if they can. Point being just don't respond to someone like that once you figure out what kind of person they are and don't hold back questions even if a troll pops up.
Oh btw I still want your Sig
lol wtf? You saying I'm a kid? I'll have you know I'm 22 and a Senior in college at UAB, studying Medical Technology and Computer Science. Now, enough about my personal life =D. I'm sharing info. If you notice, I posted a link in my last reply that shows many basic text commands for the game. I seem harsh when I comment, but really..how can you get to r20 and not have at least heard about Lodestone or any of the database sites like PRO, YG, etc etc? That's not the fault of SE, that is the fault of the player for being too lazy to want to figure anything out themselves.
this game is defenetly going toward the smaller groups, yoshi or whatever his name is said servers are smaller then ffxi ...they already droped our party groups to smaller ones, they talk bout 4 and 8 man dungeons to come witch i think is a mistake. since it's the first endgame why not make it like sky? u can have full ls's running around doing it and u can do it all day and nite not some dinky dungeon u can only do 2times a week and then be bored again.
search function is fail but on top of that so is the population of all the servers, if they aren't expecting them to be full then they are removing the ability of ease. it's why people are rather solo then party, if the pop was packed like ffxi launch and stayed like that lol, every inch of all the zones would be packed and even solo players would walk in like ok i'll party. it was very easy for first many years to keep a party of 6 going in any zone and rank and was easy to keep it going all day and nite, even the crazy hours wasn't horrible.
if u just like solo in general, or u'r casual and only want to play a few hours then it will just take u longer to do, it makes sense, that's how math works. even if they make it casual to shit u'd probably still be complaining that someone else did it in a day rather then a month like u. u'r not complaining that u only have 2hrs a day, u'r complaining that u don't have years to invest in a game, people not casual do. hell go buy some gold or a pl and we all win lol.
but like someone said it's basically t3wo groups trying to push the games towards what makes them happy, and i don't know what is truth to who makes these companies more money, but i picture most casuals like locust hoping around game to game not really staying long for any of them, less it's the repetitive endgame they only want to repeat over and over with a larger group?
the problem i say is that these mmo's are just not being made right, they need to change it up so it works for everyone and they need to remove all the bullshit in them, make grouping up easy as showing up somewhere, stop with the hours of running places to do things(we get it u waist lot of resources making it pretty for us but like the casual would agree, theres a pretty real world out there we can look at, i can give two shits if it was stick figures long as the content was good.)
if the imaginary score to beat the game is 100hours of game play, make it 100hours for both party play and Solo = win
if it take 2hr/100 then don't complain that is how many hours u play, if i can do it in a week then good for me, if we both do it with or without a party, we still did it. and done.
i still not sure why they make it so we can't even grind half the mobs in the game either, guess the point is too give jollies to like 20people in the mmo world that like to think i was first one to figure it out witch mob to kill? then what? that fits offliners not onliners any who.
Let me get this straight.
Your argument is that we're expected to do the equivalent of looking up a GameFAQs guide? And you're telling me to think back to the days of the first games when to get anything like that you had to buy it from a store for 20 bucks?(I can't recall, but was Prima selling game guides back then?)
And you're telling me that my argument is invalid?
And for the record everyone I know who has played that game has complained about how the original FF was like that, and how 80% of that game was wandering around the world map trying to figure out where you are supposed to be next. Everyone.
Dude, 8/10. You're good at pretending to be serious, but I suspected you were a troll from the beginning. I gave you the benefit of the doubt because I've been accused of it when not being one far too much, but this just takes the cake.
To everyone else: thanks for your input, and yes, asking questions is a good thing, and I do a lot of it in game when I've got the chance. But even I would be annoyed to have every level 1 noob running up to me and asking how to get to Camp Bentbranch or Blackbrush and seeing /sh crowded with "Where go 2 by nu armr" would be a nightmare. The NPCs need to handle these most basic of basics, not the other players.
Troll? No and no, looking at THE OFFICIAL SITE is not the same as looking at a guide on gamefaqs. When you first buy a game, do you not look in the instruction booklet for the key commands and such? The only difference here is that the booklet is online. There is no excuse as to why someone doesn't know about such things as /sh, /l, /p, etc.
Official Site =/= Instruction Booklet. I read that booklet from cover to cover. If you're serious about this, then I say they should include another booklet with all the functions explained on the site in the game case. But most important is that they feature it in game. Not all of us have the time to go to lodestone. Not all of us know it exists.
Crafting recipes being another thing that should be given in game.
There is absolutely no reason not to have these things in game. You're just trying to seem elitist and pro by saying that you were so incredibly intelligent that you never needed any of that stuff.
Reality Check: No one cares, bro. Move on.
Also grind parties should never be the norm, grinding is the most mindless thing on the planet.
No..I'm not trying to seem elitist. I'm trying to show you that it isn't really needed. Crafting recipes I can see, but an in manual? No. Also, how can you NOT know about lodestone? Where do you get update info...where do you get ANY info on the game if it's not lodestone related? How did you sign up for FFXIV without knowing about lodestone when it clearly mentions it many times during the account process. Also, if I'm correct, it mentions Lodestone in the physical manual that comes with the game. Official site =/= instruction booklet, no, but Online instruction booklet = instruction booklet.
agree with dubont, only thing happening is u remove killing mobs with more setting up, running back and forth grabing leves and doing nonsense. it don't fit for sp'ing now we got people that only do leves cause they make up for all the running around and making of parties that it gives way lot of sp to do.
I think the main point of leves vs. grinding is that leves can be linked, and thus save you lots and lots of time. That's what I've heard, anyway.
I agreed on some stuff. But this dude... Is the worst attitude for mmo. Asking questions increases social interaction. It makes the game have a community. Saying "go to x website is lame excuse from lazy players. Part of the mmo experiance is teaching other what you know, pay it forward. It is hiw I learned ffxi as there was no such thing as wiki or zam. I wish there never was to be honest if this was the end result.
If people have honest questions, I'm willing to answer them. Honestly, 2 weeks after launch, there was a guy that didn't know how to move, talk or even attack. I spent 3 hours with the little falaffle, teaching them every basic thing about the game. If you ask a question, I will answer it, but don't you dare blame your lack of knowledge on SE. It's not their fault that you don't take the time to look at the official site, let alone ask someone in game.
Its lazier to not help someone then forcing someone off a game to look up a website that tells you how to play from a devs pov then a playes. A players pov on the game is more accurate.
Can't wait till ps3 ppl come in and some not having any PC. I only have my ps3 too log into the net. And I'm not logging off every time I need a question replied.
Thank you so much Dobunt!
What were we without you!
I totally agree, ingame tutorials and ingame help/info is totally retarded and
totally needless, right? Coz we have can ask you if we need to know something.
And those retarded ps3 players simply can put a computer next to their couch so
they can look up things on forums.
I think SE should hire you, seriously
Leves: 30k+ sp in an hour but it can only be done every 36 hours and it doesn't require much as far as community.
Grind: Until guides are made, I'm guessing about 10k an hour for a decent grind group. There are no limitations to how much you can grind and it requires a party to be efficient.
If you compare the 2 after 36 hours of gameplay, what do these give you? Based on a straight 36 hours of playing:
Leves: Between 25k and 50k sp.
Grind: In a solid group, between 200ksp and 360ksp.
Now, say you only have an hour to play per day...After 1 hour of play
Leves: 25-50k SP with the right group.
Grind: 10-15k sp with the right group.
You can obviously see that leves are better right? Now lets take into account that leves only reset every 36 hours. Day 2
Leves: Still the same
Grind: 20-30k SP.
Still, leves seem better correct? Well, as far as SP goes, yes, but let's say that one day, you have a day off so you can play that entire day!. Let's say you play 1 straight day for...10 hours
Leves: 25-50k.
Grind: 100-150k