Lol. :rolleyes:
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I appreciate the change myself, as both a healer and someone who has accidentally clicked it thinking I was being raised.
Good. Now all the "oops I accientally released" people in 24 mans have no excuse.
The change is good as it is.
Next QoL feature could be an auto release after a full wipe.
As someone who, when raiding, has seen the healer use raise on me and see the aggro line drawn to me, but clicked the okay button a split second before the accept raise button popped up and instead hit the return to start button and doomed my whole group more than once, this is a very much welcome change. it's quite easy to accidentally hit that and i'm grateful that they put this in to prevent that, personally.
It's not about the tank getting back online, it's about me getting back there, dropping some heals to the dps and stun-locking the mobs with Holy. All of which was rendered impossible thanks to the added delay. I would have easily saved the pull with the normal return button -not so with the hold-to-return. It is causing wipes out of nowhere - it needs to be removed.
"random d/c"? I 'm not sure what you meant. If you meant random disconnection, I did not talk about disconnection at all in my previous post.
Anyway said otherwise, I'm saying I wish that the penalty for dying in the dungeon should be the same regardless if you are inside a boss area or not, such as if you die and choose to respawn at the start you cannot join back the current fight until it's over.
Ah right I see what you mean about the d/c but what I meant was just about the context about someone dying, then using respawn at start and run back to the team to try to save them. That's what I called "respawn tactic".
While for me if you died and cannot be raised by another member, it's a failure as a team (like when inside a locked boss areas) and the real reason why there is a wipe, but since the game does not prevent you from respawning and running back in the first place, adding 2 more seconds is still a step to make it harder (and so better in my opinion).
As for lag or d/c causing wipes, well that's one of the aleas of online gaming and it can happen the same inside boss areas.