Originally Posted by
RiceisNice
Again, that's the problem. There is no other raid content that isn't savage difficulty (which wasn't the case for coil days). What story mode is doing right now is an entirely different purpose of what coil (or even EX trials) accomplished, and the introduction of story mode and savage mode is missing that purpose (and EX trials are far/few inbetween).
There are groups (and I personally know a few at least on my realm) that have started and cleared during FCoB days, most of them before echo. They wanted to get their group together ahead of time and break into raiding so they're familiar with each other going into 3.0's raiding content. You can't honestly say that normal/story mode is tuned as a static content, so the next one up is savage mode. Did raiding in FFXIV suddenly something that isn't for them over the course of an expansion, and was it even a good choice at that considering what Gordias had accomplished with the raiding community/population.