Whats with all the crappy terms ; ; ANYWAYS this thread isnt about whats better. Its about /random and the people who want it back!
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Whats with all the crappy terms ; ; ANYWAYS this thread isnt about whats better. Its about /random and the people who want it back!
And that's fine too. I'm all for choice. I just don't think anyone should reject an idea just cuz it's from WoW, or any other game. If the idea has merit, then there is merit in exploring it. If its a bad fit, then toss it out. I'm all for XI's system. And WoW's.
I'm for this, chance is a good tool to solve many situations without being unfair.
Yes, here is what your missing.
I say I am a main healer, its what i prefere to play, I consider it my main class. I happen to have 50 MRD also. No one else has a tank class and we can't find someone to tank. SO, I tank, even though I prefere not to, as a matter od neccessity.
By your standards here, I, by changing classes as a manner of assisting the group, I am now not permitted to advance my main class with gear upgrades. The other option is that we can't do the raid because we have no tank. In either case, I would get no gear toward my main.
I agree that /random as an EMOTE ONLY should be implemented, however it should in no way be tied to the current loot system. The loot system works just as it should as a complete, behind the scenes, randomizer. The addition of a "Master Looter" option would be fine for parties who want everything set by one person, but there is no reason to add or change the loot system beyond that, as it is functional as is. I would however, like to be able to give something to someone else who is not in the immediate vicinity in my party, just as I would like to browse bazaars while running lol.
I'd also like to add it'd be neat to have an animation for a '/random' emote too.
I agree all we really need is a Master Looter, and a /random emote. If your group can't handle that, then you should just let drops fall randomly anyways because you have such a lack of trust any "need before greed" or whatever system will not solve your problems (it will just make for annoying pop ups, and disputes over what "need" means).
I'm fine with the current loot distribution system with /random added. Should be able to distribute loot from your pool to party members regardless of range though.
If a master loot pool is added instead, then why not have several distribution options? A quartermaster option, a random lotting option and a need/greed option? I personally think a need/greed system is silly for a game where you can change classes, but apparently other people like it.
I'd be ok with at least adding the /random command without it tying to loot. It has other uses, such as deciding order for things
Yes, you are missing something. Although you may come from an MMO like WoW where characters specialize in only one job or class, Final Fantasy XIV is not structured that way. People tend to have multiple jobs levelled and specialized, so the restriction of graying out gear for a job or class that they are not currently using is not applicable.
There should be a /random option. It would help determine who gets loot if multiple people want the same item. It would also help determine who uses their anima for teleportation and other needs where players would like the option of an in-game random number generator that could not be manipulated.
Treasure in a party should go into a pool, not just drop into random party members' treasure pool.
It is quite dysfuntional in it's current form.
Having to be near someone in order to transfer loot to them is also a restriction that becomes a burden and is more annoying than useful. Especially in a battle situation or timed instance where players cannot afford the time to delay combat in order to transfer loot to another party member.
The Master Looter idea also fails because it can be easily manipulated and take advantage of other party members. Maybe some people are lucky enough to play with the same friends al of the time, but in Final Fantasy MMO you are typically in groups with random people.
There should be some in-game mechanism where players could cast lots to see if they could randomly aquire gear or choose not to lot if they didnt need or want the item.
There was a Quartermaster option in FFXI parties. No one used it or joined parties where the leader had that option set because they would keep all of the drops for themselves.
Please add party alliances so we can link parties.