Originally Posted by
Gilraen
I don't doubt it will, even if the entry price will be as much as a PS4 itself (the headset relies on the Eye to see it's lights to know if you've turned your head to look around). But as has been said, the game has to be designed with VR in mind and XIV is not such a game. We already have latency kicking our arses with the camera zoomed out to let us see what's about to kick our arse. Imagine if our only clue that we're about to be standing in fire is a dim CoD glow in the direction of the fire. You could easily lose track of it in the spectacle of all the effects firing off. And then there's all that flipping around we do half the time when using actions... Take that away to keep us from getting sick from bouncing around and things get dull fast.