Cause nothing say "excelling at the healing role" like a SCH who refuses to use supervirus. /sarcasm
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WHM doesn't need buffs, still a better progression healer than AST.
This has nothing to do with who is the "better" healer. Please don't drag that sort of whining into this.
Which is not the same as calling anyone better/worse. It's simply pointing out a gap in WHM's toolkit:
* SCH can reduce a big hit, physical or magical.
* AST can reduce a big hit, physical or magical.
* WHM can reduce a bit hit, physical only.
I'm not calling anyone better or worse, I'm just asking that the missing piece be filled in.
(It's worth noting that, RNG aside, only physical hits can proc E4E.)
Maybe read it again if u dont understand lol um what.
If you can't tell already SE is slowly peeling off the mitigation from whms.
I wouldn't be surprised if they took away virus too from cross class in 4.0 lol
If it was a tiny request u'd just post something like the usual
SE plz give whm supervirus access k thnx.
Then end post with a funny gif or something to show ur not tht serious lol
^ very true. I just wanted to add to this saying that not only can they reduce raidwide magic dmg, but they also have multiple ways of doing it such as SS and the newly buffed CU.
Pre 3.0, we had proshell and there was a little bit of balance in the sense WHM could keep a little magic mitigation for the entire fight, even though it wasn't as strong. With heavensward, there's no reason to restrict WHM from magic mitigation. If not via supervirus, then perhaps a rework of fluid aura or something.
Could it be because WHM isn't mean to be a mitigation type healer but a pure type ? Hence the reduction on SS (though more for balance) and protect ? :0
I don't think Whm should get super virus.
Right now, I'm against it because I think it may be unnecessary homogenization. I'm not convinced that whm needs a virus that works on magic damage, that it's too much of a disadvantage.
If the stacking of virus and disable really is that polarizing, I would rather they change disable so that it has no effect if the target is already under the effects of virus/super virus (but maybe still let it work through antibody) and have virus overwrite disable.
no just no thats a sch/sum exclusive
No please. Go on and remove normal Virus also, and give us WHM other type of mitigation similar to Virus.
Incorrect.Quote:
Cure 2 Procs on Cures and godly HotS were also WHM exclusive , guess what AST got it all but better, with less mana cost.
AST's insta proc Benefic IIs are not NEARLY as useful as Freecure procs. AST also has less reliable MP management options, and their HoTs don't heal for the same amount as WHM's, hence the lower MP cost of spells; over the course of a fight, WHM will still significantly out heal an AST.
Please stop spreading misinformation; this thread isn't even about AST v WHM abilities.
As for WHM getting Supervirus, I don't really see an issue with it either way.
t my point is , its the same concept, nothing new or creative on AST, and the inate reduced mp costs on spells will save almost the same mp as a couple of cure 2 procs in a fight, i can also say cure 2 procs are RNG just like the cards. And whm should NOT get supervirus.
I'm fine with sharing super Virus. Maybe sch/summoner will get a trait to increase dps :D
If skills are going to be cross class, I see nothing wrong with making them the best version of them that's cross class, at least in the case of Virus.
Virus has a built in CD in that it gives the monster immunity for a minute after getting the virus, so it shouldn't be an issue.
I think whm should get supervirus only if they change supervirus to reduce magical or physical resistance by 5% or 10% as a dps increase for casters, also remove antibody debuff. ofc this includes the 15% all stat reduction.
Antibody didn't used to be there... It was added because rotating Virus was too powerful, especially since first coil had a bit more weight towards physical attacks than magic. I think it would be a bit broken to remove antibodies again.