Originally Posted by
Zamii
rouse/spur can and should be on the same oGCD, it will take some practice to get consistent at it but they can be chained together almost instantly if done right.
with 5+ mobs you will need to refresh dots on the first pack almost immediate after you finished bane on the second pack, hence why i said you should only blizz spam on 4 or less mobs, you might be able to fit in a 1 or 2 here and there, but certainly not spam. although as you said it really does matter how how much hp they have, but first thing that comes to mind for me is when turn 4 was actually progression content, I suppose turn 13 (before echo) is similar during adds phase in some regard.
the cooldown use would be on a per case basis, so i wont go into it to much, but most of the time its better to save your raging strikes in particular for something else, yes it might inflate your dps more using it there, but it doesnt change the fact that the increased dps normally doesn't have as much of an effect as what it woufasterting stricktly the boss for example.
aerial slash you have considered a GCD move by the looks of it to, which of course its not, but more importantly this should come after the rouse + spur.
dont finish off a mob with ruin II simply to finish it off in an aoe situation, continue to aoe, it will be caught in the aoe and killed accordingly.