Originally Posted by
MageBlack
If you want to socialize, you will find ways to socialize. This is a personal issue and not something solved via any ingame system. -snip- Even if there was an area like the dunes in FFXIV, people training enemies to make this method efficient for leveling purposes (which is what you guys are asking for) then when would you have time to type and talk between using skills and pulling new mobs?
-snip- [if added] it will be like hunt parties when they were "the best method" or FATE parties when it was "the best method" [turned into a hive of anger and resintment for the system because of how players chose to do it].
-snip- If you want people of a like mindset to do this, they will do it for the social aspect, not necessarily for the exp gain because that is in effect the golden egg of this system you are holding up. Just go out, find a good FC and make some friends and play together. This was a HUGE thread way early on in ARR beta and at launch, SE replied then and I don't think the stance has changed. I'm terribly sorry about your luck but to make this work as you want it to would require many fundamentals of the game to be changed to accommodate it [more than just more hp or more exp per mob].
-snip- As i mentioned earlier about Hunts, once it was decided as the "best method" EVERYONE flocked to it, not because they liked the system but because it was the "best one". Players are always seeking the path of least resistance to getting what they want regardless of the fun factor. -snip- It would take so much effort to balance out exp per hour based on levels, based on speed of killing, on an average party, then one party will come along and kill the system by having a party of all WHM's (or something equally stupid and out of the norm) where they just roam through the whole zone steamrolling everything with Holy spam. Open world content is a lot harder to regulate then you think.