If we're talking like Allaghan/High Allaghan/Primal Weapons before upgrading kind of glow its not bad, dont mind the Zeta glows too much either. But if were talking Zenith/Animus to Nexus Relic type glows... then no.
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If we're talking like Allaghan/High Allaghan/Primal Weapons before upgrading kind of glow its not bad, dont mind the Zeta glows too much either. But if were talking Zenith/Animus to Nexus Relic type glows... then no.
I think the glow would be cool for crafting tools.
Dear god no. As someone who spends 90% of my time crafting, the glow would become more annoying then anything in combination with the orb. The only way this suggestion would get my vote would be if a /glow command was implemented that obviously turned the glow on or off.
There IS a way to turn off glowing effects. It's called the Glamour system.
It should be easier though, imo, to get copies of items earlier in relic progression so we can glamour the non-glowing version of the glowing version. So, if the next upgrade past Lucis has a glowing effect, the ability to buy a fake Lucis from the Calamity Salvager.
The glamour system does not do much to help this problem... sure I can glamour MY weapon to something that doesn't glow, but what about all people on my screen? at times the battle field looks like a damn rave where everyone has a glow stick. I'd much rather see the intricate detail of the weapons and gear than some cheap air-brush glow. Maybe SE is just trying hide the low res. textures on gear and weapons. If such the case, I'd still rather look at low res. gear/weapons that a beam of white light.
Just make a glowing dye a person can use so they can run around looking like neon signs :D
And I hope they ignore your advice *not* to add it because I want them to have some kind of effect as well :)
If I take the time to go and gear myself up for crafting, why should I get shafted on having a cool effect (something noticeable yet also subdued) after all we got all those god awful glows for healers/tanks/DPS... we might as well have some for people that actually *like* crafting :D
They don't need a glow. It is special enough that they are backworn (well, aside from the saw, where the Ullikummi/Supra/Lucis are all backworn). I think that is pretty cool. That's the sole reason I got my luminary tools back in the day, so I had giant hammers and frying pans on my back.
Now I'm curious. How many people actually look at the color of the glowing sphere during crafting? I've always just watched the crafting window itself, which spells out the condition by name as "Normal" "Good" "Excellent" or "Poor".
1. it would be ridiculous if the items glowed during crafting, agreed
2. the Allagan weapon glow is really subtle and "lights up" only when unsheathed
3. Crafters have 3 stages of weapon display:It is during the unsheathed/attacking stage that I suggest Glowing Display
- kneeling/crafting
- sheathed
- unsheathed/attacking
4. ALL other Crafting tools don't glow, and frankly, most look identical. The subtle differences between Carpenter or Weaver Tool as a Lucis, a Supra, and Normal are scarcely worth mentioning.
5. Crafters also have the power to make Glamour Prisms, and a Lucis typically requires all 8 classes at 50 to succeed, therefore, Lucis owners aren't forced to buy a Prism from the Market board, as a DoW or DoM would.
6. A Glow/Not Glow button option for All classes, Similar to Display Weapon/Headgear would Make Everyone Happy, including many people with Zodiac weapons.
Huh? Lucis are crafting tools, and as shintashi mentioned, they generally require having all crafting classes at 50 to make them, so anyone with a Lucis tool must have the ability to make their own glamour prisms. DoW and DoM don't have to craft their weapons, so they may not have the ability to make their own glamour prisms (unless the player has diverse interests and coincidentally happens to craft as well). Hence Lucis tools can be more readily glamoured than Relic weapons.