See
These kinds of condescending attitudes is what gets people like you stuffed in lockers.
And rightfully so, honestly.
You guys talk about videogames the way people on Reddit talk about christians.
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SE doesn't have a dislike button because they want every to hold hands and carry each other through with the power of positivity. Unfortunately, the game actually requires skill, so uh, that doesn't happen. BLMs nerfs were needed due to job stacking, but really they should completely overhaul PvP if they want it to be fun for the average player. Some/many jobs are just not fun to play at all without a very high skill level.
Also, the fact that they are determined that casters aren't able to move even when casting their lowest tier spells is pretty upsetting. Yeah, let me use this gimp Scathe all day long. Amazing!
Dart Raging Scathe is not that bad honestly. We're way better at moving damage than SMN.
BLM's true strength is that it has long duration Sleep, Bind, and Heavy all in the same job. No other job can tout that. Freeze is very under-utilized, as is Blizz1's Heavy (which is superior to Lethargy when you can afford the cast time).
While I understand how frustrating it is to be playing as a Black Mage that doesn't even have the ability to cast a single spell for more than five seconds, BLMs are seriously powered up on their own despite this.
What you're asking for is ridiculous; crippling an opponent team for THIRTY SECONDS is beyond ridiculous. In that time, you can completely capture a flag, burn down the entire team like it means nothing and be well on your way to the next flag. Black Mages aren't underpowered just because you can't annihilate a group of eight people in six seconds with flare.
As someone who often plays as a scholar/white mage, black mages are usually my biggest threat. Why? Because they can attack at a distance and rip through my health like it means nothing. When left unchecked by teammates, a black mage can sleep the rest of my team and rip through my defenses with phantom dart and obliterate me.
Other DPS have an easier time getting moves out, sure, but nothing makes me cringe more than when I see that phantom dart + fire combo. You knock like 800+ health off in two seconds. It FEELS physically painful and it's not even actually happening to me.
In my opinion there are 2 cases:
BLM in Wolves Den and BLM in Frontline.
During a Frontline, where u can find A LOT of target for your AoE (I mean mostly Flare), BLM without any nerf will be really a pain, with raging strikes if u cast 2 flare (Fire III, wait untill the right moment, Surecast+Flare, Manadraw+Switcast+Flare) you can do in 2 or 3 sec about 2000 Hp of damage (also u can use Phantom dart or consider Foe requiem).
If 2 BLM do it together they can devastate a party almost alone, so yes, they will need an adjustment, I tought to a longer recast time for Flare (like 6-8 sec), not such powerful nerf to Swiftast T-T
When they nerfed it, I started playing BLM more like a crowd controller (yes it can do a lot of things, but your party can nullify all with a single AoE and the enemies gain resistence really fast :/ ) then a DPS. It could be intended but... I feel BLM very fragile in the battlefield when someone just try to annoy u.
Instead in wolves' den, the advantage is that if u sleep someone, probably no one will wake him up xD
BUT, probably your first sleep/bind will be purified, then u have only 8 second and u can't hit that target, is this so powerful to justify the Swiftacst nerf even in a 4vs4?
(only remember, a swiftcast every 1 min).
Maybe I'm playing in the wrong way, I'm not the god of pvp, but in WD if I'm the ranged (BLM) and the other ranged is a Bard.... eh.... I consider me dead and most of all I act more like a Healer then a DPS in that case, trying to survive.
IDK maybe I'm crazy but I've had that happen in Slaughter more than once. It sounds like you're from back before games introduced fair play when everything was overpowered and the players were left to figure out balance. Games normally last 10 minutes at most and you're advocating having a single person able to take a team out for nearly a tenth of the match. Games aren't about overpowered fun any more, its more fair casual fun. But you can still do exactly what that video shows so IDK what you're asking for.
http://i.imgur.com/Gssjtak.png
http://i.imgur.com/qrAeH6M.png
in i128 on a target that doesnt take reduced damage for being in a frontline.
just stop
Battle fever, Damage buff x2 from the nodes(5minute). Things that doesn't exist in secure or wolve den and are temporary. Nice argument to prove scathe isn't complete shit.
Also scathe has a 20% chance to deal double damage so you procing the double damage aswell as critting 3 time in a row is a once in a lifetime kinda thing.
Regardless if you had all the possible slaughters buff up i don't see why you wouldnt tab target and cast fire I instead seeing as how it can crit in the 1600+ range and proc firestarter instead of wasting GCDs on scathe. with every possible powerup in slaughter a non double damage non crit scathe would hit for 350-400
LOL you're great. This was a question of gearing, and Scathe is a running tactic action. If you're geared out with Crit for the High stat/ Det for the lower (easily obtainable with all the gear out =i80<) you could hit these numbers too in Slaughter, as for secure, damage dealing is 2nd to controlling the mid or the flags, so again, scathe is op bc I can move and interrupt other casters/ spin circles on melee on sprint. And no one does Wolve's Den so what's your point? Bugger off dude
Your original post was telling someone commenting on secure/wolve den (because slaughter wasnt out by the time of his post) telling him/her how not gimped scathe is because you can crit for 1300 with maximum slaughter temporary buffs.
You're just backpedaling at this point because i'm calling you out on all your bs. Just stop while you still can because if scathe is OP for being able to hit for 300 while moving then bards are the most OP thing that ever existed with summoner spamming bio/ruin 2/garuda not far behind
Do I feel a tad bit sorry for black mages?
LOLNO.
Yea man. Black mage got nerfed today. I'm lovin' it.
http://puu.sh/fdpXp/d663d5ba1d.jpg
The white mages keeping the black mages down.
http://puu.sh/fdrVp/abe2d46614.jpg
Kudos to you. I think the patch is fair, and does no longer bother me so much, they are easier to avoid and usually people not paying atention are caught on them.
B-but they are nerfing BLM it's so unfair please, stop QQing.
- Random awful Black Mage, crying that they are suffering so much and unbalanced.
People who complain about nerfing BLM for pvp understand that its fundamentally overpowered in pve right? Not only are they unmatched in aoe damage but they are also the only job/class that has no real issue with resources period. Even with the nerfs I'd bet that BLM is still top of the aoe damage food chain. Even with the nerfs BLM pulls way ahead of many other classes in slaughter. Honestly if we were going to nerf anything I'd imagine BLM could still take some and remain pretty good to play.
Really if anything else was nerfed quite as much it'd be unplayable. That it remains and even thrives at all shows that the nerfs are justified. They may have heavily nerfed it but it was never balanced to begin with.
More like what are you talking about. Again, posted the scathe comment yesterday, so correct me if I'm wrong, but I've been playing slaughter for a week by then. My pre-slaughter comment was to ppl complaining about the SC nerf WAY BACK. Reread and go back to your Troll Hovel Hallena.
You quoted someone talking about scathe being gimped in secure and/or wolve den. If you weren't going to comment on secure/wolve den then there's no point in even quoting him to begin with. If i quote someone from 2.0 talking about monk dps i won't call him out saying he's shit because monk are god tier in 2.5, idiot.
He was complaining about secure, you quoted him and said if scathe is gimped its his fault because you can crit scathe for 1.3k with all possible powerup + amazing RNG in a frontline that didnt exist by the time of his post.
We cant really blame Square for the Limit Break thing. We did ask for individual Limit Breaks, but in our defense, we thought they would be smart enough to adjust them appropriately for pvp.