Dancer would be an amazing healer class. :D I'd love to see the animations and outfits that'd come from that job.
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Dancer would be an amazing healer class. :D I'd love to see the animations and outfits that'd come from that job.
Dark Knight, Beast Master, Samurai, Dancer, Red Mage, any of these i'd be happy with, but especially Dark Knight and Beast Master.
a dual axe wielding class... Viking/Ravager --> Berserker.
I agree with Dancer as Dex based healer job using Rogue as the base class.
I also predict that male Roegaydn will look ridiculous in the relic gear. :)
I really hope they reveal all jobs on saturday. I just want to know what jobs are coming, they don't have to give more info about them all, but let me know what is coming. I would be so dissapointed if all we got was DRK and SAM confirmed!
As much as I really really want Dancer, I don't want it to stem from Rogue at all.
Poisons are a core mechanic of the Rogue class which then trickles into Ninja according to the details we've been dripfed while waiting for 2.4. Thus they would trickle into Dancer if it was a Rogue job.
I really don't see Dancer using poisons at all. Skimpy Costumes, yes. Beautiful animations, yes. Poisons, no thanks xD
This is ofc if we believe Dancer would use daggers like in it's non MMO appearances and dual daggers like in XI...which is currently taken by Rogue.
(Although you may ofc be totally right, and they could always change the Poisons to something else ala "Summon" and "Summon II" for ACN/SMN/SCH)
Dark Knight (DPS), Berserker (DPS), Templar (Tank), Blackbelt (Debilitator), Ranger (DPS), Geomancer (DPS), Time Mage (Support), Dancer (Healer)
My body is ready for Batman, but I will still main Dragoon.
Mimic. Calling it now.
I hope the new healer will still share all the gears but the weapon with WHM and SCH, so that now that we have 3+ healers, one healer can adapt to the best healer for that fightâ„¢
Samurai as a tank. Uses wind based techniques to position self and enemies, along with a dash similar to MNK's shoulder tackle, but places them behind the enemy. JOB itself add's Kiai's; shouts that either damage or weaken enemies, buff allies, or restore HP/TP.
Dark Knight as DPS. Uses own HP as a resource in addition to TP. Possibly have one or two attacks that deal more damage depending on how low HP is. Possibly the most risk/reward class in the game.
Orator as DPS. Fights with both guns and inspiring words. Able to debuff enemies or seduce them to your side for a short period. Won't work on bosses, but could turn add's into a small army.
Dancer as Healer: Dances us better! Fights in melee, giving damage done as healing (like Monk or disc priest in WoW), or sit's back and dances to keep everyone up.