Originally Posted by
Purrfectstorm
Things that are wrong with FFXIV (in my personal opinion) are:
- Itemization (Just bigger numbers on gear, no special traits, boring)
- Customization (No character builds or decisions to make)
- Hunts (mindless zerg fests, rewards too great for what they are)
- Repetition of content (more primals, HM dungeons, Coil, tomes, same old pattern)
- Content for endgame gear not varied enough (Coil, tomes)
- Team rope jumping is frustrating (feeling of being held back by others)
- Open world mobs too easy (no sense of world danger)
- Everything is instanced (no need to explore)
- Overboard on daily/weekly lockouts (sense of logging in to do a checklist every day/week)
- Missing player conveniences (being able to queue with chocobo out, for example)
- Hyped content that is disappointing (housing too expensive)
I really don't think I will stay for the long term if the game's direction doesn't change somewhat.