lol, I think I'd be too freaked out if I knew a mannequin was waiting for me at home >.>;;;
But then, I guess the PUP fans are going to flame me for that remark lol xD
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I like the idea of having your own housing and stuff though I hope there be a separate inventory slot for decoration's of your home and not taking valuable inventory space like XI. Once you lay it out in house its out of your inventory... Think there should be different type's of home's a beginner's home and once advance though story,quest etc you get bigger and better upgrades to them. Retainers I've always though should be more like a companion who travel with you and have there own unique story that unfolds as you progress not just here carry my stuff etc etc.
You bring up a very important point on inventory space there.
In XI items placed around the room for decorating still consumed the general inventory. To alleviate this, a menu, much like moving one item from your character inventory to your retainer's, should be implemented where you place items (capable for decor) into a separate space. After doing so then you may enter the menu offering to make adjustments to your MH from what is placed into that "Decor Inventory Box"
Some interesting ideas, but if implemented they aren't going to be called Mog anything. This isn't FFXI where moogles are around every corner - they're rare here, and not personal servants to every adventurer with a bit of coin.
a good idea but im sure it cant be done because thats SEs favorite line these days.
Mog House references will stay for general knowledge purposes.
I think there was a misunderstanding there.
Let me explain...
In FFXI there was a quest in which you could "buy" mannequin parts (5 matching gender/race wise) and once you had all 5 you did a quest to combine them and make a mannequin that you would place in your moghouse. This mannequin then gave you extra 7 slots and you were able to use these slots by 'dressing' the mannequin with the epic gear/shield/weapon(s) you have acquired through your travels. You were only able to have 2 mannequins max. Each part had to obtained through an event as it could not be sold on the auction house. However you could buy it from someone's bazaar or trade it for a lot of gil of course.
It was a great idea. Once (or if ever) we get player housing I would love to see this make a come back. :)
I was thinking a neat thing for each character to have their own personal "Mog Shop."
An idea i like on this is...
Basically it will be an instance like the current market wards, yet each players would of course be smaller, just like a basic FF game shop, lil walk space and a counter with npc behind it.
Players will go to the zoneline and find basically the same options. You will be able to search items by type~ Then get a listed display of the shops selling. You select that, this selection goes into a list of 10ish stored "Mog Shops" From there the player can choose which shop they want to go to first in the wards for whatever item they are looking for.
These Shops will be available from any city @ the respective wards area. Players will also be able to enter their own shops and decorate, hang out, craft, be available to haggle, bazzar, afk etc.
Yea, I loved the mannequins from FFXI and all their poses! <3
And because my brain won't shut off, imagine this as the start of a mannequins quests series...
You have just completed the previous mannequin quest and have painstakingly collected all the pieces for your mannequin that had been scattered all over Eorzea. You dress up your mannequin in a full armor set, complete with weapon, set it up ain a corner of your house, admire it for a bit then go on with your life. A week later, you enter your house and a cutscene starts.
As soon as you walk through the door, you jump to the side as a sword (or whatever weapon you equipped the mannequin with) comes down where your head used to be. The screen pans right and your mannequin is staring at you with those lifeless eyes while tugging on the sword to pull it free from the wall. Once it does, it lifts up the sword again and charges.
Which leads to a mini-battle where you have to fight and defeat your mannequin. Once defeated, a new series of quests begin, leading you to solve the Mystery of the Maddened Mannequin.
::shrugs:: I've been awake for too long.
Personal Spaces(mog house), Linkshell Halls, and Moogles delivering mail
(YES PLEASE!)
Moogles won't deliver mail in this game, sorry (they prefer the magicks of the Twelveswood; do the story line) instead we'll probably have Mamet helpers to replace the moogles if anything.
>.>;
/10char
That's why houses will have gardens, it'll draw the Moogles in like flies to honey. And then, when the Moogle least suspect it, my patent pending, stainless steel Moogles trap will drop from the ceiling, capturing the Moogle. And I'll eat good that night!
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Cause it'll cook me dinner. >.> <.<
but imagine a Mamet spinning after you tell it to do something! (Head spins clockwise while the body and limbs spin counter-clockwise!) It's a spin +1 (and if they implement housing they need to one up the XI housing lol)
I was perusing the dev tags to see if anything came close to housing and the best I could come up with (and it's a weak relationship at that) is... dev1002 - Storylines and World Quests or dev1003 - Grand Companies quest.
Getting a house could be a reward or perk for completing some important world quest. It might work well with the Grand Companies they plan to add. Do enough work for them and they'll throw you this bone. Of course, there's a weekly upkeep that needs to be paid and they don't take gil, only Grand Companies specially printed coins.
It would be pretty cool if we could upgrade our mog houses through quests. For example, you could add a basement, or extra rooms, similar to the way Animal Crossing handles upgrades. Maybe you do a quest, and pay off the contractors who upgrade your house.
This is what I'm freaked out about.......
I thought the storylines and world quests as well, and thank you for looking. But there really isn't a dev tag for a topic like this. I guess I'll start with 1002 and see where it goes from there.
EDIT: Appears I can't edit tags after the threads been made :/
note:
Instanced shops makes no sense.
Non-instanced shops makes sense.
but
Instanced housing makes sense.
Non-instanced housing has a lot of problems.
Therefore shops tied to an instanced MH will not work.
I want a linkshell headquarters
I am hoping that if Player Companies (not to be confused with Public Companies) actually make it into the game they come with Player Company housing. By this I mean a house/headquarters if you will for our LS/Player Company where we have access to various features. In our House I would like the following things:
- A main communal room which we can decorate and also mount trophies from our NM's kills and completed missions
- A Communal Storage area where I can drop off mats and items which I may not find useful but a crafter in our LS might.
- A Chocobo stables for raising our Chocobo's and looking after them.
- An Airship landing pad for our Airship.
- A dock for our boat.
- Private quarters that we can decorate and also storage for our gear that we wouldn't put in the communal storage.
- A crafter area that you could kit out with support benches.
- A garden would also be nice too that we could grow things in.
If they could do all that I would be very happy.
*EDIT*
I added those Dev Tags for you, well I added Dev 1002 and Dev 1003 as there doesn't seem to be one strictly for this type of thing.
I would love any game that offered something like that. You had me sold before "airship landing pad" but I just can't get that part out of my head. <3 Taking the fight to the Garlean Empire, traveling to parts unknown, throwing birthday parties at 30,000 feet*.
*Cake not included.
I think the Mog Shop could be more on a personal level of buying goods. What i mean is that they can take the Disgaea route and make it where if you bought items from your shop, you'd level it up, where you can buy better equipments and stuff.
Along with that, you'd need to sell certain materials to your mog/retainer in order for them to create new ones for you to buy. So say you wanted them to be able to sell Brass Lances, you'd have to have leveled your shop to level 17-20 and have to have sold enough Brass Ingots and Copper Lances in order for them to sell Brass Lances.
However, that is not to say they would sell them at a reasonable price, crafting one yourself would be far less costly, but not everyone likes to craft, so this would make for a great alternative.