Originally Posted by
Frisque
Actually, NPC'ing items creates more opportunities for the crafters. Right now, hundreds (thousands?) of items are being recycled. You rank up, repair the item, and try to sell it in your bazaar. Someone buys it and repeats the process. The result? An eventual oversaturation of the item. Can you imagine how many needles would be on the market if some people hadn't switched to the "broken = toss it/buy new one" method of (ahem) repair?
Makes me think that the restrictions on trading were part of Square's plan to keep crafters busy. Currently, you need crafters to either recycle the item (repair to 100%), or to replace the item.