Originally Posted by
Shingi
there's two ways to resolve this, WAR needs to put out more damage so those self heals effectively return more HP per hit, or increase the percentages returned. As tanking equips generally focus on VIT and can be used by both PLD and WAR it would prove hard to increase WAR's damage output without altering its base damage, meaning it'd become more competition for DD classes, and i feel that area is pretty well balanced, altering that has a serious chance of causing imbalance. The other is to increase the amount of health returned from damage done.