I was thinking today about how they might fix warrior. By no means am I a master at war as I'm only 37 so please fill in if you can. I love how warrior plays and the wrath mechanics but it lacks in damage mitigation. And by that don't mean straight up damage mitigation. I believe the cures it uses needs to be reworked just slightly.

We all know inner beast is lacking because generally the whm over cures you anyway, thus making it pointless to use inner beast in the first place. So technically you mitigate 0 damage with the skill.

You will never ever get a whm in a group to wait and see if a warrior uses inner beast to mitigate damage. It's way to much risk take and if the war does it will be the whm's fault. The only way a this would happen is they were on a chat server with a headset.

What needs to happen is inner beast needs to be changed from a big heal to a steady regen affect. Something that could be maintained permanently with the correct cycle of your wrath abilities.

This would provide a constant mitigation of let's day 100 hp per tick (it should scale with hp) for around 20 seconds. It should also be affected by things like convelesence.

I'm not a number cruncher and do not claim do be it's just a rough idea but this would provide similar sort of mitigation as before but it cannot be ruined by a badly times cure.

Please tell me what you think