Getting a "job" won't help the economy. Levelling a profession takes money out of the economy by buying materials from a vendor, buying materials from players and selling crafted items to other players (market board takes a cut).
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these people that havent done endgame yet and come posting in these threads crack me up
It's true if enough threads appear on this page it will have to be addressed because not addressing it and just ignoring it will obviously show they don't really care about the games economy.
Wait till everyone stop getting money from quests and you will see how quickly money vanishes from the server. It seems some people don't understand the issue but comment on it anyways blindly without reading what others are saying. If players are poor then they won't be buying any of your wares in the future. Is it really that hard for people to understand or what?
I made 100k in the last few days just selling the stuff that was dropped off mobs on the AH with my retainer. That's after I use my gil constantly to teleport around everywhere because I'm lazy. I haven't touched a crafter, I'm just selling things from my bag on the market block, nothing more. I'm baffled by people saying they have money problems? I don't get it.
Stop teleporting everywhere, that helps. Get your Alagan pieces as quest rewards when and where you can and just be frugal. I havent even touched a crafting/gathering class yet and I'm only level 32 and I've accumulated over 100k. I like lower denominations like this rather than inflated prices like in 1.0 because gil was so easy to come by.
Are these complaints stemming mostly from the Legacy Server community or is it from the Legacy Free servers?