Originally Posted by
Preypacer
So, he indicates that Yoshi-P's answer "wasn't as clear", and then goes on to "fill in the blanks" with his own explanation.
Well, isn't that convenient.
Yoshi gave a very honest answer, frankly. Where most other MMO developers/PR would have a ready-made, canned response filled with marketing spin and hype-injected, quotable catch-phrases, Yoshi gave a very down-to-earth and realistic response. Most MMOs are iterating on concepts and systems that came before them. That's not where the magic is, though.
The trick is in how they're presented. Questing is Questing is Questing, but it can be handled in so many different ways, with some approaches being more fun than others. Killing mobs is killing mobs is killing mobs... It's how the combat feels and flows that makes the difference from one game to the next.