ok to correct you tho only the first dungeon will be affected by limited LVL roulette because syrcus isn't part of the roulette and sadly if everyone use it it could actually kill the new player wanted to play with people and not bots
ok to correct you tho only the first dungeon will be affected by limited LVL roulette because syrcus isn't part of the roulette and sadly if everyone use it it could actually kill the new player wanted to play with people and not bots
A friend and I have been leveling MCH together on alts. From level 30 to level 78 now, we haven't gotten a SINGLE dungeon that fit the level we were at. We ran Sastasha, Toto-rak, Stone Vigil and DD a RIDICULOUS amount of times, to the point that, in a fit of desperation upon getting Sastasha for the fifth time in a row at level 70-73, I abandoned the dungeon, which is something I never do.
In all of that, the highest level dungeon we got was the Aery (lvl 55) and we ran it thrice in a row in Leveling Roulette.
I understand the point of the ROULETTE. But the roulette, as it is, is not rouletting at all.
again limited leveling roulette is only for leveling roulette and work only if you have a full party if you are 3 sadly you open to lower then you might wish
Queued in with a group of FC buddies. Our lowest level was 98. We got Darkhold. How?
Don't worry you're not alone there. There were times I que'd as a full premade with my friends all at cap lv (before they implement limited feature) and the game shat us Sassy Tasha, Tam Tara Deep Sleep, or Thousand Yawns of Dodo Rags not too uncommonly.
Riveting.
You can't fix all of OPs problems,
but making them instances more fun would help.
How is this done?
Level syncing is too simple and it's broken
Instead, dynamically sync down based on the overall iLvl of the party.
Where an over powered party, will see the highest ILvld chars 'progressively' synced down until the "this is still a little challenging" level is reached
It's basically just your current ilvl syncing mechanism, but with a 'variable' sync level, which level is determined by the resultant calculated party's level.
SE this would transform all your current old content and breath life back into it.