Originally Posted by
AmiableApkallu
Framing accessibility as pitting "disabled players" vs. "hardcore players" is a tragic misunderstanding of what "accessibility" is.
Vertigo, nausea, headaches… these sound like things caused by Dawntrail's VFX, for which I've seen no serious defense. Tweaking them would likely benefit everyone. For example, VFX that are unpleasant in the normal version of a trial are probably just as unpleasant in the extreme version, if not actually worse.
Hand cramping/numbness/tingling… I don't actually know what changed in Dawntrail that would make these more of a concern now. So, what is the cause here?