Originally Posted by
Aravell
I am aware that GCD healing is frowned upon by the community and it's also not incentivised by fight design. But I have to ask, if someone is so averse to GCD healing that they frown upon even casting one singular healing GCD in a span of 90 seconds, do they really want to play a healer in the first place?
This isn't really about design, it's about mindset. The reason lilies became damage neutral in the first place is because WHM players refuse to touch the lilies due to a damage loss, lilies were intended to be a partial refund, not a full refund, just like Ruin II is a partial refund when you have to move too far to slidecast. I'd argue that people who want to play a healer should understand the necessity of losing a cast of their damage spell if needs be.