Originally Posted by
R041
Jokes on you, the dungeons get significantly easier over time. They practically play themselves.
I don't understand why they're so focused on making the dungeons so braindead - Do they genuinely expect a new wave of 70yo grandpas to suddenly start playing XIV AND make it all the way to Endwalker!?
At what point do they stop to think "Hey, are we just making everything so simple, that we're losing out on the whole 'Fun' part of the game?" - Are they so focused on minimalizing any abrasiveness in the ability to play and give SE money, that they just don't even attempt to make it an actually engaging game?
I'd think that if they were even concerned with reducing friction, they could start on all of the other frustrating bits the game suffers from as well, like the insane amount of button prompts, and individual clicks for so many things.
People make this weird assumption that 'Casual' means they don't want to play a game at all. Why do I have to do extremes to have fun? Why do I need to be told to go do Ultimates to feel engaging gameplay?
I feel like something's eventually going to give. Maybe it'll just be that we're going to finally be taken over by clubs and Yoshi will stop making dungeons altogether. Teleport you straight into the club, every trial rewards you with a new dance emote.