Originally Posted by
Silver-Strider
The problem with the range tax argument is that it doesn't always apply. P1+2S, for example, don't really have moments that make it so you can't hit them on melee since most of their AoEs can still allow max melee range to hit them. Then when we account for the removal of positions on all by 1-2 attacks from melee role making movement less of an issue as well as the increase in mobility on casters so that they're no longer turrets and the ranged tax makes little sense to keep anymore.