Oh, I don't disagree. Granted, it seems others aren't seeing it as sarcasm given the subsequent replies.
That's a different argument to me though. Changing Holmgang so it doesn't still have a bind when this interaction was specifically removed wouldn't be anywhere near the same as changing Superbolide's CD or even Living Dead as a whole. It's basically fixing some leftover code which can, technically, be done with a macro.
Would I like these changes? Absolutely. I've even advocated for them myself. Although, buffing No Mercy by 3-5 seconds means you're still missing something under it. Rin Karigani explains why that isn't necessarily the most elegant solution. Does it need it? Not at all. Despite everyone screaming how broken Bloodwhetting is, it actually has very little advantages in 8-man content due to how overpowered healers are. Don't get me wrong. It's still useful, especially for prog. But there's a reason double DRK of all things is meta. Damage matters more. Not only does GNB soundly beat WAR in that department, HoC is better than Bloodwhetting. The hilarious irony is if LD loses the healing requirement, WAR's single advantage dies.
Like Shurrikhan said, you're asking to buff an already favorable job over fixing a programming oversight.
