Originally Posted by
Semirhage
So...why does Benediction, which is a far, far weaker, jankier ability than Macrocosmos, have the same cooldown? Why does Astrologian get AOE Benediction plus damage on the same cooldown as Benediction? Could it be because healer balance is in the spot it's been for literal years, i.e. Astro has a whole flying boatload of free healing, infinite MP, higher total damage output than a "selfish" job, buffs, mobility, and a partridge in a pear tree?
Awful design decisions aside, the balance within the healer role has always been pretty bad ever since Astro was introduced to the game. You don't have jobs complementing one another with different strengths in different places. You have one or two jobs that can do everything extremely well with zero weaknesses, and one or two jobs that are strictly inferior in almost every single category except maybe one or two. That's not balance.