yoshi stated himself this new system was going to cause issues for controller users. he was correct to the point it's almost game breaking enough to stop playing mage completely.
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I play mainly BLM and WHM (before and after update) and never got a problem with this. Never used facetarget or subtarget w/e is called.
I have no problem with this and i'm on controller
mage player on controller here, no problems whatsoever without any /facetarget macros
and im from EU, apparently lag is worst here (even thou i don't have a problem with that too...)
must be my gipsy magic ^~^
what else can i do but laugh at you ignorant flailings, gross exaggerations and general sensationalism? if it's so "game breaking" how did i play casters in speed runs for both dungeons days before you even finished your first regular clear?
is the facetarget feature perfect? no. but it's far from game-breaking. it's barely even game-impacting. stop making excuses for being bad.
(and p.s.- casting jobs aren't even my mains)
The problem with this is that if you stop and cast right away, the server simply does not recognise that you have stopped, and hence no casting. You need to wait 1 sec or more before the server allow you to cast. That's why they added H to face target, because if you press H the server is immediately notified that your character stopped. It could have been much better if any time you press a spell, your character will automatically do what H is supposed to do, stop moving. Then you can cancel spell by start moving again.
Moving cancelling casting is not a pain, what is a pain is that casting does not stop initial moving.