Originally Posted by
Kalise
(Also, in response to a prior poster claiming that damage is also binary, that is not the case. While the result is "Enemy is alive" or "Enemy is dead" and thus binary, dealing damage is not. The more damage you deal, the more damage you deal and the faster the enemy dies.
This scales infinitely, up until you have enough damage to kill the enemy in a single attack. With Enmity, it doesn't matter if you're 1 point above everyone else or 1,000,000 points above everyone else, the enemy will still be attacking you.
Thus once you generate enough enmity to maintain a lead over everyone else, more enmity generation is literally useless as it won't do a thing)