Dark Mind: 20s duration, 40/60s recast.
*cancels the effect of Blood Weapon, *cancels the effect of Blood Price. (ie: you can't stack this with price/weapon)
*Reduces MP cost by 25%, (would be fine if the MP cost reduction were just for Dark Arts, Dark Passenger, and TBN)
*Reduces Ability cooldowns by 30% (DRK Job Abilities only, only when Abilities are used under the effect of Dark Mind).
Delirium + Blood Weapon: Extend Weapon duration by 10 seconds, WS/Spell recast enhanced from 10% reduction to 15%.
Delirium + Blood Price: Extend Price by 20 seconds, heal DRK for 1200 potency, Delirium CD reduced to 60s
Delirium + Dark Mind: Extend Mind by 10 seconds, resets C&S, DP, Salted Earth, TBN, & Shadow Wall cooldowns, Delirium CD reduced to 90s
Shadow Wall: 60s recast, 10s duration.
*Restores partial MP when damage is taken
*Erects a barrier nullifying 30% damage of the next 3(?) incoming attacks.
*Dark Arts effects: duration extended to 20s(15?), the 3 attack limit is removed.