Um when it's a dps who does good damage but still button mashes it's a problem. Plus in certain early dungeons where you only have flash+2 hit combo on gld/pld it turns into a yo yo war of enmity against some dps while you are waiting for hit 2 of your combo and/or flash to be up (I've tested this extensively by hawkeyeing the enmity guage after every action I do and the dps does, and there is literally nothing more optimal you can do than using 2 hit combo and/or flash spam)
For example:
Fast Blade>Savage Blade(you're top)
Fire(dps is top)
Fast Blade(dps still top)
Fire(dps still top)
Savage Blade and Flash (you're top)
Fire (dps is top again)
In this scenario there is literally fuck all you can do but watch the yo yo. The only thing that will work is if the dps swaps targets or just stops attacking periodically. Stop acting like enmity is always on the tank 100% in any dungeon and if it comes off them at any time in any dungeon (particularly a low level one) they are a shit tank who fails at their job. It's a cancerous unrealistic notion that other bad players use to cover up when they play bad. Everyone should learn how to control their own threat not just the tank
