There's nothing strategic, fun, or challenging about continually being given a hand full of 1 star cards against an opponent who always has the same hand full of legendaries. It's just frustrating.
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Hands down, best logic on the forums.
Why did this make me think of Cloud climbing through the air vents, dressed as a female and talking on a Codec? "Yeah Reese, it seems Eorzea can't get enough of FATEs! It should go over real well if we add relic steps into them!!" *beep beep*
**evil laughter**
Random wouldn't be so bad if I didn't draw four 1 star cards and a single 3 star card out of my roster of like 85 cards versus the NPCs two 5 star, one 4 star and two 3 star deck. There's literally no way you can think on your feet and win when you have an absurdly large pool to draw randomly from and the NPC simply doesn't. Hands are usually stacked to an unbeatable degree. I don't understand why nobody in the dev department hasn't thought about tossing 20 random cards into each NPCs deck just to make it a bit more random.
Also tournaments suck now, aren't worth doing at all unless you ask friends to play you or have an alt account to piggyback off of.
Seriously why are 1 and 2 star cards so rare right now? Holy crap.
Timed NPC play windows. Some are ok, but not all of them.
And even if random was a more fair ruleset, why do ALL of the new NPCs have it? That's just lazy.
All in all since Heavensward launched I went from loving TT to not really even bothering with it over the course of like 2 weeks.
I'm honestly not bothered by low drop rate goods in most cases. The card drop rates in FFXIV are something that I think is fine for the most part. The problem to me is the approach to obtain them. The unfair advantage that NPCs have by a default is a deterrent, but one that can obviously be overcome with better cards, better rules (obviously inapplicable for higher tiers), and luck... and we all know how ridiculous RNG can be in this game. Still a deterrent though. The fact that several high profile cards are only obtainable through dungeons/raids and the tournament is a mild deterrent, but definitely not that bad in theory. The tournament seeming to be the more appropriate of the two.
This however leads to one of the biggest deterrents, and that being the Dev ACCEPTED practice of win-trading the tournaments. They may not allow it outright, but they're clearly condoning it and not going to stop people until they decide to make some kind of stance on the matter lol (i.e. never). I mean, win-trading was directly addressed by Yoshi-P shortly after Wolves Den was released and had literally stated that they will not punish the players for doing it, in light of hoping people will accept the spirit of competition lol. That is one of the worst things you can do with anything involving people you don't know, and yet they never learn. This was honestly a huge hit to the perspective of fun of Triple Triad, alongside the need to give so many high profile NPCs (thus their cards) Random/Chaos/etc rules. Mind you, those rules are fine... but not when you see them over and over again from other NPCs that break the rules you are forced to abide by. The unfair advantage about them cheating (having multiple 4-star or higher cards) was at least understandable to an extent due to possible limitations of AI. Even if you never participated in the tournament, you're likely well aware of the problems concerning it. It has a negative perspective inherently, at that point.
Now, the fact also remains that its just not as investing of your time compared to the FFVIII version, due to the ability to convert cards and such. Not to mention the fact that we will just lose interest as time goes on. Those are variables that will always have some part in the lasting power of TT. It just doesn't help when some rather noteworthy deterrents continue to exist. Nearly the entire player base is well aware of the cheating that goes on, and the frustrations behind annoying rules like Random, so it is already well past a simple fix to make players invested again. Many of us just don't feel like sitting through 20 more pre-nerf Rowena or Swift type NPCs or dealing with a tournament that is rampant with players cheating their way to guaranteed reward while everyone else ends up with 3x Shiva or Ultima cards (was fine the first time or if you needed the card that first time).