Well that is certainly something I could agree with.
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Well that is certainly something I could agree with.
we could always just not have a normal version of Alexander at all...
I thought the loot system would be just like Ravana/Bismarck where you get gear but if you didn't get anything you get a token for your efforts and when you have enough you can get a piece but seems I was wrong.
How is that selfish? Everyone got a more general token that could be used to buy any piece of gear for that dungeon. It's just some pieces cost more tokens than others.
I honestly thought that the token system would be like GW2 but I see know that it's still going to be pretty irritating to gear up.
What, exactly, is selfish about rewarding everyone for a group effort?
You seem to be focused on the fact that this is (in your opinion) great for statics, and yet it stinks for non-statics (which happens to represent a majority of the people playing this content).
I'm assuming you're in a static and would argue that your opinion is both a little biased and selfish, honestly. Much more so than the idea of rewarding everyone equally with every run.
I'm still at work so I haven't had the opportunity to run Alexander yet, so can someone clarify something for me. Does a single token drop from each floor? So for a static, that would mean running each floor 8 times, with a total of 4 floors. That's 32 two runs a week. Is this correct?
I mean... we asked for this right? like srsly... square did what the casuals wanted and more.
http://forum.square-enix.com/ffxiv/t...-mode-isn-t-it