Last thread about this didn't get locked. It was a pleasant surprise!
http://forum.square-enix.com/ffxiv/t...E...%29/page12
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Last thread about this didn't get locked. It was a pleasant surprise!
http://forum.square-enix.com/ffxiv/t...E...%29/page12
That information was only half true. They said it wouldn't be out of the question to make it possible to see your own DPS on a striking dummy. I think it's more likely than not, that they do that. It's the natural progression of this game, and others, to make it as simple as possible to teach players how to play effectively.
Each role has difficulties to overcome, and while it has some of the least responsibility, DPS is the only one with such a lack of resources for becoming better, or monitoring activity/efficiency. It's okay to want to keep your players safe from criticisms, but people will be people, so it's inevitable that harassment will happen. The lesser of two evils, would be helping the players who do want it, so that you're at least helping one crowd instead of allowing both scenarios to plague the playerbase.
how about a more viable battle log? the battle log is worthless right now. All the information is there, just for the love of god add some parameters to display it into slightly digestible information!
Oh I know right? If they make them readily available to the playerbase, then people will more easily see me underperforming and want to remove me. The more people that parse, the harder it gets to hide the fact that I'm bad. How will I get content done if I can't try to slip through the cracks and score a free carry? As it is now, they'll just have to guess and focus more attention on me. If they could parse, there would be numerical proof that I'm bad. My $15 > the groups $45/105/345, and as such they shouldn't be able to make things easier for them to succeed if it comes at my expense.
Perhaps some sort of device that takes all of the information in the combat log, and displays it in an easily readable format.