lol, and people say "WoW has it, why not FFXIV". Yeah no.
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How about a "Common Sense" button. It's a button that when pressed, you begin to understand that there are a myriad of people of different skill levels, available time, experience and dedication that all subscribe to this game under a relatively common price point ($10-15+ a month) and that any amount of "nerfing" balanced with new content is developed to keep the majority of those paying subscribers to keep paying to play the game.
Please also allow the button to cause the user to realize that without these subs, there would be no game, and subsequently no forum for that user to voice a snarky opinion about any easy button.
It seriously worries me how this vocal group claiming Coil is too difficult, gets rewarded. What does this mean for the future?
I get it, there are people that just want to clear stuff for story or just don't want a challenge and just want to clear stuff, perfectly fine. SE, can you bring savage out with drops? Please notice how the same people would complain about savage being too difficult.. In the end they just want gear..
There is no "vocal group" getting their way. If you listen to what SE says, they make coil easier based off of clear rates. They have access to the data of how many players have cleared it, and are choosing to make it easier based off that data. Maybe that should tell you that a lot of people are not clearing it.
And if they can't clear T5 they won't clear T9, and if they can't clear T9 they won't clear T13. Nerfing content to give them a free pass to the next point of progression when they couldn't even handle the previous (Easier) step is not the answer. It just delays their frustration and gives them a false sense of progression and moves them onto something that they didn't actually put the time in to learn or clear.
More importantly it gives them gear to feel good about, which let's be honest for all the talk about special snowflake elitists wanting to keep their trophies exclusive the opposite is also true. They want the fancy Allagan/High Allagan drops just as much as some people want them to stay exclusive to those who actually clear content unnerfed. It's all about trophy gear for some people, they don't care about raiding or progression, just looking cool.
Maybe if the majority of players can't clear T5 they should rethink what their goals are in the game rather than having content that might not be designed for them be warped into something it wasn't designed to be. 3/4 of the game is already targeted at players who don't or can't raid, let the elitists have their corner.
Why do should the people that treat other people poorly and badly ever even have one corner in Eorzea? That doesn't make sense at all.
Elite players do not have the mean, cruel, exclusionary or treat the newbies with contempt. Those players are NOT elitist. Those player do get their hard challenging content. They always get a new one. The final coil will replace the second coil. And if the put in the effort to recruit build up a static, they earned the right to get access to those before the casual players, newer, or newbie players, but no one should have the right to exclude other players from T5, T9, or T13 or whatever content forever.
Nobody is asking for the "I WIN" button. That is what you call a strawman made up by the OP.
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SE has good business sense about this. And it absolutely make sense. They have timing and pacing they want to set and maintain to move the story along, and no one is being hurt by doing this. The scripted fights are no harder than figuring out the timing and adjust for the bit of RNG in the script. It doesn't matter if it is T9 or ifrit story mode. The hard part recruiting and organizing people to commit to figuring it out. I was recently pugging T7, and we got Melusine down to 35% and this was after multiple PFs and multiple runs with different people whether I kited with my SMN or someone else with their bard. In contrast with my static, putting in a couple of hours for 2 nights in a row we got the clear on T7 with one new member needing to clear. But there is no good reason, once newer hard content replaces the old that SE should prevent 99% of the playerbase from getting clears old stuff because they cannot get a static. SE making older stuff more accessible is both sane and good business sense. And still we need to help new people in the FC get T5 clears and even that likely has not exceeded 25% of the player base.
For the TL;DR people.
What elite players earn is the bragging right earlier than everyone else and rightly so. What elitist should NEVER get is to exclude the rest of the player base indefinitely (a.k.a forever).
Minor point - In less than a month 90 will not be max level in WoW and all current raid gear will be obsolete in less than two months :P
Besides, it wouldn't work in FFXIV without a major overhaul of the story quest system. What would be the point of being max level and then being unable to do anything because you never unlocked it?
On topic. What will you guys do when Coil is nerfed to a 4 man? (hypothetical, but on the cards given the Q&A).
They aren't excluded forever, they're excluded until they're good enough to clear content that is optional. If you aren't good enough to clear the content you can improve, wait for gear iLvl to gradually easy the content (Big difference between this and actually nerfing mechanics + echo buff), or do story mode Coil which is in works according to Fanfest.
11 has those potions from Abysea that boost all your stats to 999...