Dear Yoshi P and fellow devs,
Would it be possible to add an instant win button for all dungeons and end-game raid instances? This button could be enabled after 5 wipes and after 10 mins have elapsed in the specific instance.
This would alleviate several issues:
- Farm or previous wins only parties will no longer have to worry about carrying the weight for a bottleneck player nor having to worry about players who ninja win.
- Players will be less inclined to rage at each other since a win is guaranteed, no matter what!
- Players will stop complaining that end-game content is too hard.
- Players won't need to worry about being proactive in learning end-game content and finding other similar players to group with.
- Players will not need to worry about having to find or form a competent static that runs at a specific time based on everyone's schedules.
- Merc raid sellers will decline, meaning new players can save their gil!
- Dev team won't have to worry about adding Echo buff or nerfing content each major patch or expansion.
- New players can catch up with the masses easier and faster this way!
- Lastly, EVERYBODY IS HAPPY!!!!
Implied message and exaggeration: This game's not hard, please stop nerfing it to the point where running end-game content becomes a joke. There's a reason why your SCOB nerf announcement got boo'd by many people. Echo buff is already laughable and OP. The difficulty of end-game content is not a shortcoming of the Dev team. The only shortcoming is server latency. In terms of downing content, however, that falls on the player and whether or not he/she can overcome the game's challenges.
^ This guy states the truth.